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  1. #11
    Player
    Rahaya's Avatar
    Join Date
    Aug 2013
    Posts
    45
    Character
    Y'chala Tamh
    World
    Exodus
    Main Class
    Archer Lv 50
    Quote Originally Posted by RichardButte View Post
    snip.
    We really can't keep using 'They don't know what the buff is!' for the AST's cards forever. The only class that could possibly need heads up for Ewer is SMN. Melee classes are already using their TP at max efficiency. Literally everyone else is business as usual, no attention required. 'The player who will run out of TP/MP without card' applies to the refresh as well. If the player has completely bottomed out on TP, where was the BRD/MCH? RNG means we certainly can't replace those classes in the raid comp. In dungeons Spire would come out ahead, because in dungeons the melee classes can be expected to use aoe abilities. Greater cost with % = more TP saved. The refresh would have to be a set amount. And bottoming out in dungeons is rare. Both versions still require drawing it at that time to see anything worthwhile. And 'that time' is pretty much identical. Refresh shares many of the same downsides. Is better in one particular situation, worse in another.

    It's a placebo. I think that might be the issue. Saving TP doesn't feel like giving TP.
    (3)
    Last edited by Rahaya; 07-20-2015 at 03:24 AM.