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  1. #31
    Player
    Faytte's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    Sol Darkwater
    World
    Lamia
    Main Class
    Miner Lv 60
    Quote Originally Posted by Khalithar View Post
    Snip
    Maybe having Royal Authority gain increased emnity and extend the duration of the rage debuff if the paladin has placed the rage debuff on the target, something similar to the new ninja combo (although certainly much more potent, so maybe somewhat suspect). I.E

    Additional Effect: If Circle of Scorn or Rage of Halone afflict the target, increase the duration by 5 seconds and deal increased enmity.

    5 Seconds would effectively let a paladin use our royal authority combo a few times without having to re-apply rage of halone, but it would taper off (full combo is longer than five seconds). Adding in CoS is simply a small dps and threat increase on a singlet target.


    Sword Oath gaining emnity on emnity moves, and maybe some secondary effect might spicen it up. Critical strikes regen tp? A flat attack speed increase? Something.

    I think if clemency is a 2.5 gcd, most of its issues are fixed and its in a great place. If we reduce the mp cost, it likely will become OP :P


    Quote Originally Posted by Menae View Post
    Snip
    I stand corrected! 60 it is. Still doesnt mean i think shield swipe is a good tp management skill. 13 tp per button press as opposed to flashing for a full 60 and using it in a real combo is much efficient use of tp.
    (0)

  2. #32
    Player Ceodore's Avatar
    Join Date
    Feb 2014
    Posts
    537
    Character
    Ulf Hednasch
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Faytte View Post
    -snip-
    Prepare to get schooled in the art of TP balance and DPS. I'll go through each 3 hit combo rotation and show you the difference between using Flash for TP recovery and using Shield Swipe for TP preservation as well as the difference in the potency per second as well as the different amount of times you can sustain that DPS and how much total DPS you can do with each assuming a 10 minute long fight. To make things easier, remember that TP recovery is 60/3 seconds, or equivalent to 20/second. Also, remember that when you run out of TP, your rotation slows down because of the nature of TP regeneration. This comes out to having to wait 9.5 seconds for every 190 TP, 7.5 second rotation, 11.5 seconds for every 230 TP, 10 second rotation, 13.5 seconds for every 270 TP, 12.5 second rotation, and 15.16667... second for every 310, 15 second rotation. These are going to be the 4 kinds of rotations I look at, since the first has no Shield Swipes in it, the second has 1, third has 2, and fourth has 3 (or 1 shield swipe per combo skill) and show you where the perfection point is for doing the most potency possible assuming a 10 minute long fight for each rotation.

    RoH Combo Rotation

    No Shield Swipe: Total Potency: 610 potency. Length of one rotation: 7.5 seconds. Total TP used: 190 TP. Total TP recovered: 150. Thus total TP lost in the 7.5 seconds is 40 TP, with a Potency per second of 81.333... This means that you will run out of TP after 25 rotations, or 187.5 seconds, or 3 minutes and 7.5 seconds. After this point, your potency per second drops to 65. This comes out to a total potency of approximately 42070 over a 10 minute fight

    1 Shield Swipe per rotation: Total Potency: 820. Length of one rotation: 10 seconds. Total TP used: 230 TP. Total TP recovered: 200. Thus, total TP lost in the 10 seconds is 30 TP with a Potency per second of 82. This means that you will run out of TP after 33.333... rotations, or 333.333... seconds, or 5 minutes and 33.333... seconds. After this point, your potency per second drops to 71.3. This comes out to a total potency of approximately 46343 over a 10 minute fight, about 4273 more potency over the fight over the base, or 7.12 potency per second more.

    2 Shield Swipes per rotation: Total Potency: 1030. Length of one rotation: 12.5 second. Total TP used: 270 TP. Total TP recovered: 250 TP. Thus, total TP lost in the 12.5 seconds is 20 TP with a Potency per second of 82.4. This means that you will run out of TP after 50 rotations, or 625 seconds, or 10 minutes and 25 seconds. In a 10 minute fight, you'll never run out of TP then, and always have this same potency. So the total potency in the fight is 49500, or 3157 more potency over 1 Shield Swipe, and 7430 more potency than no Shield Swipes

    3 Shield Swipes per rotation: Total Potency: 1240. Length of rotation: 15 seconds. Total TP used: 310 TP. Total TP recovered: 300 TP. Thus, total TP lost in the 15 seconds is 10 TP with a Potency per second of 82.6667... This means you will run out of TP after 100 rotations or 1500 seconds, or 25 minutes. In a 10 minute fight, you will never run out of TP. This results in a total potency of 49600, so an increase of 100 potency over 2 Shield Swipes.

    Conclusion, assuming a RoH combo, using Shield Swipe will ALWAYS result in a potency increase closer to 84 potency per second, which is Shield Swipe's potency per second, which is higher than RoH's combo without it. Of course, this changes when you do rotations with other combos.

    Royal Authority: Total Potency: 690. Total combo duration: 7.5 seconds. Total TP used: 190. Total TP recovered: 150. TP loss: 40. This results in a complete loss of TP after 3 minutes and 7.5 seconds. At which point, your potency per second drops to 72.6315, and you now have a total potency over 10 minutes of 47221, Already less than the optimal 2 Shield Swipes per second on the RoH combo. Changing to just one Shield Swipe will see an increase in your potency over the length of the fight to 50895. Changing to 2 results in an increase to 53760 total potency over the 10 minute fight. Changing to 3 results finally in a loss of potency down to 52800 over 10 minutes.

    Goring Blade doesn't change it either with its total potency of 540. This is a total potency of 890 on a 7.5 second rotation. This results in a potency per second of 118.667... for the 187.5 seconds before you run out of TP. With this rotation, it's a total potency of 60895 over 10 minutes. Including one Shield Swipe results in a potency increase to 62301.449 over the 10 second fight by just changing from no Shield Swipes to 1 per rotation. Changing to 2 however does result in an increase in potency on a 10 minute fight to 62880. Changing to 3 Shield Swipes per rotation finally results in a potency loss to 60800 over a 10 minute fight.

    So, as you will see if you read all of this, as I'm sure most people won't, the perfect number of Shield Swipes to use to last an entire 10 minute fight for the highest potency possible while maintaining your TP throughout the fight is 2 per 3 skill combo rotation. IF you use Flash instead once per rotation only results in a net TP recovery of 10 TP per rotation and a potency loss of 21 per second over using just one Shield Swipe or a total loss of 210 potency per rotation, and thus a total potency loss of 33.6 per second on a 12.5 second rotation or a total of 420 potency per 12.5 seconds and only a TP recovery of 60 TP per 12.5 seconds rotation. So, Shield Swipe IS the best way to maintain TP AND maintain your DPS as well.

    To recovery the total TP loss from one combo rotation without any Shield Swipe in it, you would have to use Flash at the end of 2 other similar rotations. Remember, you lose 40 TP per 7.5 second rotation. You think Flash is a 60TP recovery, but it isn’t. It’s only a 50 TP recovery. You have to remember that the global cool down is actually 2.5 seconds, not 3, so natural TP recovery in 2.5 seconds is only 50 TP, not the full 60 you think it is. Adding this to a 7.5 second rotation increases the rotation to 10 seconds, which means it’s a TP consumption of 190 on a 10 second rotation, and you only recover 20 TP per second, so a net gain of only 10 TP. You will have to use Flash at the end of 4 rotations to recover the TP lost in just one 7.5 second rotation, and you will net a loss of 840 potency.

    The perfect TP preservation scenario is 2 Shield Swipes per each 3 skill combo and will result in the highest possible total potency on a 10 minute fight. Now you are unlikely to get two procs per 12.5 seconds throughout a whole fight, and you can’t block magical damage either. So you are going to have TP trouble at some point in a fight, but that’s also what Goad is for. And if it does come to it, that is what Flash is for too. However, Flash IS NOT the better TP management choice if Shield Swipe is available.

    School is out…
    (1)

  3. #33
    Player
    OmniKLD's Avatar
    Join Date
    Jan 2014
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    33
    Character
    Karu Igami
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    It sounds like you want pld to be the best at something(mitigation) while being just a tad worse than the other tanks at everything else. I believe pld is fine your suggestions flow around pld takin a bit from drk. Especially the flash doing dmg bit
    (0)

  4. #34
    Player
    Khalithar's Avatar
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    May 2015
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    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Faytte View Post
    Maybe having Royal Authority gain increased emnity and extend the duration of the rage debuff if the paladin has placed the rage debuff on the target, something similar to the new ninja combo (although certainly much more potent, so maybe somewhat suspect). I.E

    Additional Effect: If Circle of Scorn or Rage of Halone afflict the target, increase the duration by 5 seconds and deal increased enmity.

    5 Seconds would effectively let a paladin use our royal authority combo a few times without having to re-apply rage of halone, but it would taper off (full combo is longer than five seconds). Adding in CoS is simply a small dps and threat increase on a singlet target.
    I actually really like that idea. Though I'd prefer having RA refresh the duration of Rage on the target, circle of scorn extension doesn't really seem needed though as 1. The move costs nothing and 2. It's off the GCD.
    (0)

  5. #35
    Player
    Faytte's Avatar
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    Aug 2013
    Posts
    377
    Character
    Sol Darkwater
    World
    Lamia
    Main Class
    Miner Lv 60
    Quote Originally Posted by Ceodore View Post
    Snip
    Hard to go through your math when you have some core numbers wrong.

    Goring blade is 920 damage over its combo, not 890. Its 8 ticks at 40 (you can test it on a dummy?). It doesnt discount your argument but its amusing that with all your school references, you missed this arithmetic?

    You are correct though, in a condition where you will go out of tp, that shield swipe is a more efficient use of tp, although a far simpler way to prove it than your math is simply to do basic potency/tp cost (where shield swipe is 5.25, vs the goring blades 4.84 and RA 3.63) and results in the best potency for tp cost. That is of course, not to say flash isnt better tp recovery (it purely is) but that its not as efficient a use for that tp --save in the case you want to keep Rage Debuff on (Ravanna EX).

    To which--sure--this is all correct --although since tp recovery really isnt a main item of the OC I'm 100% fine with this. Paladins tanking rarely have tp concerns anyways--unless you absolute ignore clemency (which isnt damage, but is tp recovery none the less). A ninja using goad mean that you have better options for your gcds---RA does more damage per GCD than shield swipe, so if you have tp resources or arnt in danger of running out in a fight, you can still safely ignore swipe. Its only going to be useful in a situation where you hit 0 before the fight ends). Now.. as OT's DRK and Paladin have issues with tp certainly, but i think the solution there is ninjas and bards personally. I run with one of both so largely not an issue.
    (0)
    Last edited by Faytte; 07-19-2015 at 04:40 PM.

  6. #36
    Player
    Faytte's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    Sol Darkwater
    World
    Lamia
    Main Class
    Miner Lv 60
    Quote Originally Posted by OmniKLD View Post
    It sounds like you want pld to be the best at something(mitigation) while being just a tad worse than the other tanks at everything else. I believe pld is fine your suggestions flow around pld takin a bit from drk. Especially the flash doing dmg bit
    I have each of the tanks at 60 and have been doing the content (current, no savage, but rav ex and all of alex) as each of the three which is where im basing the ideas of. I do -not- think Paladins should compete with darks or wars on damage, especially aoe. What I'm saying is that they are so far behind though (not even registering) that they could use something. As an OT (not tanking) having some aoe damage (ergo the flash idea) seemed like a hook. A way to maintain circle of scorn better when multi tanking is really more the crux of the aoe item.


    To which--the main contention points of the post are

    single target threat (not so much damage, thats largely secondary for me. This comes up if you play with dps that are parsing for 1K plus single target in rav and a4 (vs dummies:P)
    aoe threat (not so much damage, thats largely secondary for me. Again, an issue when you are playing against people pushing themselves to the max. No issue in DF groups XD)
    and utility powers.
    (0)

  7. #37
    Player Ceodore's Avatar
    Join Date
    Feb 2014
    Posts
    537
    Character
    Ulf Hednasch
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Faytte View Post
    -Snip-
    You still don't get it. Flash IS NOT a better TP management skill as it literally has 0 potency for a total of 10 TP recovery if you use it once per 3 skill combo rotation. You only get 60 TP returned if you use it twice per rotation, and this results in such a drastic potency per second loss that it's absolutely stupid. Further, MY POTENCY on Goring Blade is correct. Goring Blade's Potency is indeed 540, However it's Riot Blade where my Potency is off. Yes, it comes out to 920, however, my point still remains that Shield Swipe is the better choice.

    Quote Originally Posted by Faytte View Post
    -Snip-
    The only change I could see making to our single target damage is removing Pacification and the TP cost of Shield Swipe and increasing the damage closer to Rage of Halone. Do NOT take it off the global cooldown though. This would increase our single target damage against physical damagers, and increase its already main use of a TP recovery skill.
    The only change I could see making to our AOE damage is lowering the CD of Circle of Scorn to match the duration. This would also increase our AOE enmity and our single target enmity slightly, as this skill has a use on either situations as it is oGCD, so NOT using it whenever possible is just folly.
    As far as utility goes, we are well off already, but making Divine Veil trigger on your own Clemency, whether it was cast on you or another target, is all I would consider changing.

    Beyond these changes, I see nothing else that needs altering.
    (0)
    Last edited by Ceodore; 07-20-2015 at 04:57 AM.

  8. #38
    Player
    Nektulos-Tuor's Avatar
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    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    I would love if flash did 100 potency. However then there would be no reason to be DRK lol
    (0)

  9. #39
    Player Ceodore's Avatar
    Join Date
    Feb 2014
    Posts
    537
    Character
    Ulf Hednasch
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    I would love if flash did 100 potency. However then there would be no reason to be DRK lol
    Yeah, on top of the fact that DRK would then just cross class Flash and never use their Unleash because they would do the exact same thing, but Flash has a cheaper MP cost. Also, even with a potency of 100, Shield Swipe would still be a better TP recovery skill against single targets.
    (0)
    Last edited by Ceodore; 07-20-2015 at 04:44 AM.

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