They better exist, otherwise it'll be miserable for the brd/mch to sing 24/7. What matters is the duration of the downtime and its frequency and honestly, so far they are not that frequent. What do you mean unless they use their high cost ability? In savage, everyone will be going all out on dps there is no holding back especially when its a dps races? Could you clarify what you were referring to? Also, the current alex story mode is literally a punching bag, even better there is a lot of AOE going on and guess what? Melee can AOE too!! But you know that takes the fun away, they should make savage more than just a dps race, they should add those kind of mechanics that require much movement to make it a living hell for caster and melee so then a bard/mch can be happy.
Back on t13, plds covered melees over casters, melees are literally dps bots. The whole party would run around getting mechanics done just so melee can sit there and dps. It's the party's choice, this doesn't mean melee isn't capable of doing mechanics, it means the party has decided to adjust and set the melee top priority on the dps list in exchange of the extra effort. Sounds fair to be honest. Melees have the freedom to go and get things done themselves if they want to, SE made sure of that option.
I can think of an encounter than made our melees cry, T6 savage, where rafflesia had to move everytime a bulb spawned near it. Their dps was taking a hit, it was fluctuating so bad, the bard and caster were a little higher during that phase. Also t7, whenever they got shriek, it was always a pain. Did I forget to mention that melee have positionals? so it's not only about the target moving but also they also need to get their positionals and combos running while having the target stroll around. Lovely. Yup I totally get it, melee should get punished even harder and the party should assign them mechanics because they are supposed to be equal in dps with casters and ranged physical dps.
Bard's rewards are reasonable, they are not extreme or worthless. People are addressing bard's issues as if they are still back in 2.0, why is bard's dps low? what? you just realized what playing bard is like?
I do understand that weaving during WM is a pain and oh god the mobility vs dps choice, but SE isn't that heartless and cruel, I'm sure they are studying the case. Just don't expect a bard or a machinist going anywhere near melee's level of damage on a dummy fight or something similar.


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