I wouldn't worry about it. My experience so far in these new dungeons has been hit or miss. I've had runs where I'm thinking "WTF is wrong with me why cant i heal!?" and then I'll run it again with a more experienced group and not have any issues.And failed miserably. Not sure why. I was only in there for around about 5 minutes or so before I got kick (deservedly I admit with no hard feelings). Tank did two separate pulls of mobs and even though I didn't DPS and focused on healing the tank died twice. The heals were not enough to keep up with the damage that they were taking despite using the WHM sect and keeping regen on them all the time and healing extra as well.
Tips and advice is welcome!!
Did you notice if he had tank stance on?
What gear were you using?
Did he use CDs that you noticed?
Did he pull more than one mob?
Were you using Benefic II?
Did you save Essential Dignity until he was low?
Those are about all I can think of past what you said on the first page.
It sounds to me like you either didn't use ED properly/Benefic II properly or you were undergeared, or the tank was pulling more mobs than he could handle without using his defensive CDs
Peach Parfait/Khulan Angura on Gilgamesh
Typically I'm more concerned with making sure I'm not standing in stuff I shouldn't be standing in and finding that guy that's way over in the middle of BFE that desperately needs heals or whatever.It's pretty easy to see when a tank or anyone else has a debuff. If you're actually looking at the party window it's right next to their HP bar and all debuffs have a certain look to them so they stand out. And hopefully any healer at 50 or above knows by now what each icon means...
i don't just mindlessly stare at HP bars. Those are off to the side and quite frankly, I miss my full on mouseover healing from WoW. My UI was set up so that everythinng important was in the lower center part of my screen so I could see if I was standing in something and needed to move,and didn't have to full screen scan.
It's only really relevant in 8+ player stuff anyway.
-_-
Also remember OP that the 3.0 dungeons have trash mobs and DoTs that hit significantly harder than the 2.0 dungeons. A large portion of tanks are approaching the 3.0 dungeons with a 2.0 mindset and 2.0 cool down usage (or lack thereof). 3.0 requires tanks to actually have a half-decent knowledge of howto tank. It could have EASILY been the tank's fault. Don't fault yourself just yet without making sure. Run it with your FC or someone who knows how to tank (instead of these DPS-wannabes in tank clothing) and see if it goes smoother.
I have healed through all 3.0 dungeons while keeping constant dps at every pulls. The hardest one was the final boss in Fractal, but it was due to me trying out Nocturnal sect. The rest is no problem at all, even with big pulls.
I think every new AST got those problems, but after a week or 2, you'll eventually get better. One of the reasons being that AST is extremely weak on low level gear, and the lack of Time Dilation & Celestial Opposition makes it even worse.
Otherwise, on bigger pulls apply both 2 regen on the tank, try to fish out Extended bole, even use Arrow on yourself if needed, before going cleric. If you still have problem then bad tank is bad.
Also, never use lightspeed, unless your MP is near full & you want to spam AoE heals when multiple people are taking dmg. Other than that, it is only good for stoneskin on the run.
Last edited by AsakuraVN; 07-18-2015 at 09:34 PM.
I would advice not to use lightspeed even when you spam. Reason is you will only take advantage of the very first heal only. Later heals will be bottlenecked by recast time, regardless of your cast time, rendering it obsolete.
Every good healer needs to be able to keep an eye on everything at once. If watching health bars along with moving, seeing boss attacks, and keeping an eye on your team is too much then maybe healing isn't for you. A good healer is aware of and watching everything that's going on so we can act appropriately.Typically I'm more concerned with making sure I'm not standing in stuff I shouldn't be standing in and finding that guy that's way over in the middle of BFE that desperately needs heals or whatever.
i don't just mindlessly stare at HP bars. Those are off to the side and quite frankly, I miss my full on mouseover healing from WoW. My UI was set up so that everythinng important was in the lower center part of my screen so I could see if I was standing in something and needed to move,and didn't have to full screen scan.
It's only really relevant in 8+ player stuff anyway.
-_-
Could have been he was in all str gear and not managing his cds correctly. Personallly I've found the first set of trash the hardest to heal, especially on astro and barely managed to keep the tank alive. Other times it's just fine. It all depends on the tank. He could have been standing in aoe as well.
OP, unless you weren't cleansing the poison or debuffs, it doesn't sound like it was your fault at all. Most you could have done was get a lucky bole and throw it up. I suggest just trying again and seeing how it goes.
http://dtguilds.com
True, but you also forget that you are essentially fully mobile, meaning you don't have to stand still to cast, I think that alone was the intention of the ability, the real problem lies with the 25% power reduction, which is too high to render it useful, unless you got a ton of mp to burn.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.