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  1. #1
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Ayuhra View Post
    This is why I like playing a Duskwight.

    "How do you know literally nothing about what's been going on, have you been under a rock?"

    "...Yes."

    Seriously though an origin question would probably just have us state our cities. I've met some rare NPCs who know what city-state you started in and react accordingly.
    Our home might not exactly be outside of Eorzea. I went with the idea that Kall's backstory was from somewhere in the black shroud before coming to Gridania for the first time. Kall was on foot(1.0 intro) so she might not have been far from where she grew up.

    As for the rest, well, that's a long and likely abridged story.

    As for 2.0 intros: The merchant doesn't seem like one that gets out of Eorzea, so it could still be up in the air.
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    Last edited by Kallera; 07-17-2015 at 07:50 AM.

  2. #2
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Kallera View Post
    As for 2.0 intros: The merchant doesn't seem like one that gets out of Eorzea, so it could still be up in the air.
    Well the New Adventurer Intro feels more like a Bus scene/Train scene. The Hero/Heroine has just arrivied to this new place, Erozea for FF14, and to get to his or her destination the Hero/Heroine takes a transport to that location. While traveling on that transport he or she meets a person that would ask him or her who he or she is thus setting the stage for the intro.

    Maybe I've been going through Persona series too much but that is how the 2.0 intro is to me.
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