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  1. #1
    Player
    Tho-Alfaqar's Avatar
    Join Date
    Mar 2011
    Posts
    50
    Character
    Thu Al'faqar
    World
    Ragnarok
    Main Class
    Marauder Lv 100
    Quote Originally Posted by Aguilla View Post
    for starters, Lancer already is a great damage dealer. what you are asking for is lancer to be the best damage dealer by far, which is the complete opposite of wanting class balance. and the new dungeon is not a 3 class dungeon. you can win it in more then just one way. its just people suck and always take the easy way out. blame the players, not SE for doing the dungeon in one way and one way only.
    what ur talking about is what i want 2 change
    lancer currently plays like this (raise TP with any normal attacks then use Ferocity + Raging Strike + Hawk's Eye + Doomspike II or Twisting Vice or Chaos Thrust)to do the highest damage as possible or break mobs TP, meanwhile it uses some dots to help party members
    this is the only role for lancer and its repetitive and boring

    but with my new moves we can make endless strategies for example a party with 8 lancers 2 can tank,2 can DD, 2 can heal and 2 can TP control

    with(curse of doom, super trammel, leg sweep, heavens thrust and some other buffes) lancer will can tank
    with (mana surge and dot raising) MP will never stop helps healing
    with (new full thrust, new comrade in arms, moonrise, TP draine and new twisting vice ) lancer will became super TP controler

    8 lancers vs ogre it will make the game more challenging and enjoyable
    (0)

  2. #2
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Tho-Alfaqar View Post
    what ur talking about is what i want 2 change
    lancer currently plays like this (raise TP with any normal attacks then use Ferocity + Raging Strike + Hawk's Eye + Doomspike II or Twisting Vice or Chaos Thrust)to do the highest damage as possible or break mobs TP, meanwhile it uses some dots to help party members
    this is the only role for lancer and its repetitive and boring

    but with my new moves we can make endless strategies for example a party with 8 lancers 2 can tank,2 can DD, 2 can heal and 2 can TP control

    with(curse of doom, super trammel, leg sweep, heavens thrust and some other buffes) lancer will can tank
    with (mana surge and dot raising) MP will never stop helps healing
    with (new full thrust, new comrade in arms, moonrise, TP draine and new twisting vice ) lancer will became super TP controler

    8 lancers vs ogre it will make the game more challenging and enjoyable
    If you have 8 lancers doing different jobs... you are not balancing out anything. If they can succesfully heal like a mage and tank... that's just not good for this game. They should nerf some classes and add some more variety in what they do.
    (2)