
Originally Posted by
AsteriaStarfall
First a little back story into my days playing MMO's. I played WoW for 4 years, it was the first MMO i had ever played. I raided endgame content as a healer for those 4 years and was positive i would never play a different MMO. After the recent Draenor expansion, i realized that the game i had used to love and play each day was no longer holding interest for me. I would log in, do my garrison dailies and log out. Nothing made me want to go out and explore after reaching the end game raid. Nothing made you go out either. You could sit in your garrison, go raid and nothing required you to step one foot out your garrison door. A lot of the WoW forum posters were expressing what type of different games they were moving to and Final Fantasy was one of those mentioned quite often. So i decided to download the game and give it a shot..
Nice to hear about other WoW players joining this community! My MMO history is similar to yours, except I got the recommendation to try FFXIV from a friend who was also quitting WoW. I started about 4-5 months ago and was blown away by the amount of things to do. There's still so much stuff left for me to finish after this many months! Crafting, alt jobs, glamour, relic quest, beast tribes, money for housing etc... Anyway, your review was thorough and I agree with it for the most part. I hope you have a good time in Eorzea! 
Here's how I'd score the game (1-10), if anyone is interested.
Details, first impression: 9/10 Game starts a little slow but hooks you after a while. They have put a lot of attention to detail, especially NPC dialog.
Graphics: 7/10 The art style is amazing, but on the technical side the graphics are quite hard on the pc so I have to keep them low.
Questing: 10/10 Interesting story that actually gives you tangible rewards like new content and faster travel. Plenty of sidequests that also sometimes give nice rewards. The leve system is kind of like daily quests which you can store for later, so there's plenty to do even on alts. Having unique quests for each class is a big plus for me.
Classes: 7/10 Some of them are a bit slow especially during low levels. All of them are good at their role while also being distinct from other jobs. The armory system is nice for people who want to play only one character. Some jobs had some odd additions in Heavensward and that drops my rating a little.
Dungeons: 8/10 Level sync and roulettes ensure every dungeon stays relevant, this is really nice. Low level dungeons are done very well because they get gradually harder and can't be mass pulled from start to finish. Level 50 ones are too easy because the item level sync is too high. Some dungeons have annoying gimmicks like cannons, which I personally don't like. I want to play my character and not a vehicle. :P
Raiding: ?/10 Haven't tried.
Music: 8/10 Battle music should be able to be toggled imo. Some tracks are a bit simple but most of them are good and do put you in a certain mood that suits the area. Heavensward did music better than ARR.
Crafting, gathering: 10/10 You need a combination of luck, knowledge of rotations, gear and patience. It's challenging, time consuming and most importantly rewarding, and it also encourages exchanging things with other players with a different crafting focus. In other words it's a complete end game of it's own and is also completely optional. Perfect.
Flying implementation: 9/10 Good overall, but I wish they had added a different quest marker for the required side quests. I also wish you could fly straight up but I guess it's more realistic this way.
Community: 8/10 The in game community is very helpful and people usually take wipes and mistakes well. Can't really say anything about the raiding community. Commendations are a nice thing to have. Sometimes people are a bit quiet though, and there isn't really a continuing chat going on in cities. Linkshells are used for in game events on some servers, and there are some events on the forums too, for example Eorzea's next top model competition.
And to add a few things...
Glamour/mounts/pets/titles i.e. vanity stuff: 9/10 There are so many of them only after 2 years! It keeps collector people busy for a long time. However, there could be a bit more unique mounts instead of reskinned chocobos and ponies. Glamour restrictions (gender, armor type) could be less strict.
Housing: 4/10 Beautiful housing wards, so many furniture options and even gameplay (garden, chocobo stable). All of this is unreachable for the majority of the player base because it's not instanced. Quite a big disappointment in that sense. I hope that once I get enough gil for a big house they have added more wards.
Dailies, weeklies: 8/10 Beast tribes, roulettes, Cactpot, hunts, leves, GC turn-ins and challenge log all give nice rewards and combined they can fill up your play time quite well. They are mostly used for gearing and leveling up, and I hope they add more repeatable stuff for vanity in the future.
Overall rating: 8/10 Great game! Worthwhile money and time investment even though some small things could be improved a bit.