
My point was not to keep a loot system that you say is "catered for endgame content." My point was that the loot system is what it is. The OP, IMO, is too casual for content to be catered to suit their needs (or more accurately, wants). However, the side point is that the story-mode Alexander is not actual end-game content, but is actually catered to suit people like the OP, which is obviously contradictory to the point of OP being too casual to be catered to. It's a purely rhetorical point that does nothing but belay just how much, or really how little, some people actually respect the game for what it is. The sheer fact that players demanded a new loot system, got it, and then turned around and bitched about it mere hours after people are getting all four floors cleared via the Duty Finder simply expresses how little regard they actually have for the developers or any other player other than themselves.
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