Buff Deathflare for Summoner so it does 9999 potency and a 60cd
Buff Deathflare for Summoner so it does 9999 potency and a 60cd
Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.
Don't know what could be done to make them unique without giving us a ton of utility we shouldn't have. Something with phlebotomize, maybe? Our core abilities have a lot of interaction with each other apart from it.
Black Mage
Allow Blizzard 4 to finish casting even if Enochian or UI falls off during cast.
Add 2 seconds to astral fire and umbral ice for slightly more leeway.
Let Spell Speed affect MP regen ticks.
De-nerf flare and manawall!
Stop ley-lines being an AoE magnet please!
Machinist:
*Increase the proc chance of Slug & Clean Shots to about 70-75%.
Reason: MCH's damage potential relies on these combo skills and 50% chance to complete it is just not enough.
Scholar:
*Critical Heal rate needs to be increased.
Reason: To justify using Deployment Tactics more often. A non-critical Adloquium doesn't quite make it worth spreading out, even with Eye for an Eye.
Yeah, if no extra ammo for MCH... Split Shot to 75% would be a good compromise (still wouldn't solve the worst of unlucky cases b/c RNG is RNG but better than nothing).
OP updated with:
...execution abilities should look awesome... this looks like nothing; maybe a crosshair pops up over the victim's head & a sharp, tracer bolt passes through ("BOOM, HEADSHOT!")
- Heartbreak Animation Buff
Ninja literally leaps onto the head's of its victims & shanks them through. This ability already has tech which rigs to the head, so you could easily rig a crosshair/shot between the eyes.
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