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  1. #21
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    more tank is pointless for now, mostly because add more tank will not make more player be tank.

    other point, Yoshida have said they will never ever launch 3 jobs at the same time.

    even if i want to see samurai soo badly (and as dps please, like yoshida have said) i doubt we will see it with the next expansion.
    Red mage is possible since they want to add more mage, blue mage less likely to happend.

    i see red mage and dancer for the next expansion, since this one will probably bring us to ala miggho. Dancer as healer and red mage as melee caster dps.

    Quote Originally Posted by The_Last_Dragoon View Post
    ...Samurai - This job class will be released in the 3.4 patch as a new dps role...
    Q11. Any plans to add a new job/class during the 3.x series?

    A11. We’re currently working on adjusting the existing jobs, and don’t have any time to consider new jobs. New jobs will probably be introduced in 4.0.
    source: http://forum.square-enix.com/ffxiv/t...=1#post3128459
    (0)
    Last edited by silentwindfr; 07-16-2015 at 03:54 AM.

  2. #22
    Player
    Zyrusticae's Avatar
    Join Date
    Sep 2013
    Posts
    251
    Character
    T'rahnu Ihka
    World
    Balmung
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Tila View Post
    The problem with samurai is that we already have a two hand sword wielder. The options for weapon models would be somewhat limited, and the moment DRK gets a katana (they already have many many weapons that are close), then SAM is gone.
    This makes no sense.

    First because the flavor of DRK and SAM are completely different. One is DARKNESSSSS, the other is fast precision strokes.

    Secondly because they could easily make SAM based on an Iaijutsu fighting style instead of a two-handed stance.

    Your lack of imagination is also not the developers' problem. Thankfully, they have no shortage of ideas. The only limitations are execution and manpower.

    Quote Originally Posted by silentwindfr View Post
    more tank is pointless for now, mostly because add more tank will not make more player be tank.
    lolno

    It is SO not pointless. I, for one, would play as a tank far more often if there were at least one tank job that I actually liked, instead of vanilla PLD, slightly less vanilla WAR, and edgy DRK. There are many others like myself, I'm sure.
    (0)
    Last edited by Zyrusticae; 07-16-2015 at 04:09 AM.

  3. #23
    Player
    CodeCass's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    706
    Character
    Deucalion Promethuson
    World
    Adamantoise
    Main Class
    Ninja Lv 60
    Beastmaster would be so fun! I'm also all for Blue Mage or Puppetmaster!
    (0)
    "Be Excellent to Each Other..."
    PSN: PGS_CodeCass

  4. #24
    Player
    ckc22's Avatar
    Join Date
    May 2015
    Posts
    490
    Character
    Tetsu Taru
    World
    Gilgamesh
    Main Class
    Scholar Lv 70
    I'd like to see blue mage and beastmaster the most but I don't think they'll add them. They've stated several times they lack the creativity to implement blue mage into their rigid MMO triangle setup.
    (0)

  5. #25
    Player
    ckc22's Avatar
    Join Date
    May 2015
    Posts
    490
    Character
    Tetsu Taru
    World
    Gilgamesh
    Main Class
    Scholar Lv 70
    Quote Originally Posted by silentwindfr View Post
    more tank is pointless for now, mostly because add more tank will not make more player be tank.

    other point, Yoshida have said they will never ever launch 3 jobs at the same time.
    I agree but to be fair a lot of stuff that Yoshida says in these events ends up being not true later on. So I wouldn't stick so closely to the "no more than 2 jobs in next expansion" thing. Especially because I really don't see them adding 5 abilities per existing job again. Assuming a 10 level increase, maybe one at 65 and another at 70.
    (0)

  6. #26
    Player
    Lisotte's Avatar
    Join Date
    Jun 2013
    Posts
    339
    Character
    Lisotte Poena
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    I think that logically we'll get SAM, and it SHOULD be a tank, but I think Yoshi's real attached to the idea of SAM being a DD so we won't get it.BLU will come eventually I'm sure but hey guys: If you're expecting a hybrid caster/melee who runs around the world stealing magic from mobs and (insert long FFXI explanation here), you're going to be disappointed. Most likely it'll be a DD or a tank that gets sword skills with levels and then gets magic from the job quests every 5 levels which would involve stealing magic from a boss mob in the job quest.

    Personally I'm partial to the idea of a RDM healer that also does damage through DoT's, but think more likely it'll be simply a DD that isn't much of a hybrid at all.

    BST: Probably won't happen, if it does it'd be like BLU: get "jug pets" from job quests and are able to summon them, and the pets would matter about as much as SMN pets. Also it'd have to be a DD job.

    I almost feel like PUP would fit better, have a couple different frames to summon (sadly no customization), a melee frame, a mage frame, a ranger frame (ending up with one of them being pretty much always used like garuda), the master using H2H similarly to MNK but also maneuvering his pet (who would do pretty small damage compared to the master, naturally).

    In the end we're never going to get jobs the way they were in FFXI, such as true hybrid jobs, or solo jobs. At best we get complete redesigns, possibly keeping the aesthetic (anyone remember FFXI SCH and how much its different playstyles rocked? Kaustra and Embrava rocked, the Dark Arts side of the job was great in addition to the Light Arts). What we get is pretty much just the Holy Trinity: which I guess works because when it comes down to it, for group content the buff jobs, debuff jobs, and so on, were kind of just extras added to the trinity.
    (0)

  7. #27
    Player
    The_Last_Dragoon's Avatar
    Join Date
    Aug 2013
    Location
    Gresham, OR
    Posts
    744
    Character
    Renabi Rena
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Quote Originally Posted by silentwindfr View Post
    snip
    They said "probably," which means they definitely haven't started working on it, and they're definitely not making any promises prior to doing so. I can almost guarantee you though that Samurai will either be added in this way or not at all since it would be too similar to Dark Knight if it was introduced as a tanking class and Red Mage looks better as a dps job for the expansion since they would all be Disciple of Magic Classes with different armor type sets (Red Mage = Leather, Dancer = Cloth, Blue Mage = Metal).

    The unfortunate thing is that if Samurai misses the next expansion then there's a very high chance that they are not going to be in FFXIV at all. Also as a side note, SE, if you do implement Samurai, make sure the katanas go on the character's waist. It would speak volumes in terms of differentiating the Dark Knight silhouettes and the Samurai silhouettes.
    (0)

  8. #28
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by ckc22 View Post
    I agree but to be fair a lot of stuff that Yoshida says in these events ends up being not true later on. So I wouldn't stick so closely to the "no more than 2 jobs in next expansion" thing. Especially because I really don't see them adding 5 abilities per existing job again. Assuming a 10 level increase, maybe one at 65 and another at 70.
    SE is going to add 5 new job abilities until lvl 99.
    (0)

  9. #29
    Player
    NasirILL's Avatar
    Join Date
    Feb 2015
    Posts
    29
    Character
    Yasuke Nasir
    World
    Mateus
    Main Class
    Blacksmith Lv 73
    I want another 2h heavy armor dps class. Drg/Lnc is boring imo, at least at 34 and below.
    (0)

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