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  1. #131
    Player
    Staris's Avatar
    Join Date
    Sep 2013
    Posts
    441
    Character
    Staris Fate
    World
    Ultros
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by PetiteMalFleur View Post
    When it's applied to pushing endgame content drawing a bad card with no reliable way to dump it means the astrologian cannot contribute to the encounter in any way and it's better to bring in another job with more reliability.
    .
    No.
    RNG is the king of pushing content.
    For example If your trying to push content designed for i130 and your whole group is i107 to meet HP checks (hp melded acc.), your doing tens - hundreds of attempts until you get lucky on crits and parrys to down it (your perfecting execution well enough to clear, long before you get lucky enough to pass the RNG). Getting 4 damage cards in a row is the equivalent, you don't have to get it every time just eventually in hours of attempts anyway.

    For farm content consistency is better sure, but this only suggests 2 SCH is better than a Astro, which is quite possible. WHM adds near nothing to the party damage wise due to accuracy constraints and lack of buffs.

    The healing checks in this game have always been near meaningless for pushing content. It has always been HP checks and dps checks.

    The fact they are buffing it to cater to the larger % of the population who will wait for Mr Happy guides to attempt content is funny, but understandable.
    (1)
    Last edited by Staris; 07-16-2015 at 01:26 AM.

  2. #132
    Player
    Mhikail's Avatar
    Join Date
    Jun 2015
    Posts
    370
    Character
    Kayu Lynette
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Publius85 View Post
    I get that drawing the same card twice can suck most times than not but I mean I had worse cards dealt to me playing poker.
    Yeea but we aren't talking about any other card game. You're comparing RL to a game where devs can do whatever they want to. It's a team game here.
    No ones cheating. We want to better the team instead of getting God dang friggin' Spire/Spear 50 times in a row when we have no job who needs it or need it at all.
    It's tiresome. Yeah, you try rolling the same useless card 6 times in a row and wasting cooldowns all the time. It's not fun.
    If they did something to shuffle I'd be happy. I DON'T want them to fix it where they said 'We may lower cooldown on it.'
    That's not helping me. That's actually making me get spire quicker and wasting more time.
    (1)

  3. #133
    Player
    Krixus's Avatar
    Join Date
    Jun 2015
    Posts
    136
    Character
    Krixus Rayne
    World
    Famfrit
    Main Class
    Astrologian Lv 60
    Such extreme exaggeration on pulling spire over and over. I've been doing alot of ast/ast in Alex since alot of people leveled the job I guess. And seeing a buff on at least on person basically full-time is really cool. Sometimes you get multiple spires but it is uncommon. I actually like spears for basically infinate mp, 96 second refresh comes back soon I rarely go under 5k mp. A 30 second CD on draw really allows for alot of buffs to go out over the course of a fight. And 5/6 cards are quite useful. Spire isn't so much, but the extended buff by RRing it is cool. People need to spend more time with this job to truley see, instead of working of what they see on paper.
    (0)

  4. #134
    Player
    Mhikail's Avatar
    Join Date
    Jun 2015
    Posts
    370
    Character
    Kayu Lynette
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Krixus View Post
    Such extreme exaggeration on pulling spire over and over. I've been doing alot of ast/ast in Alex since alot of people leveled the job I guess. And seeing a buff on at least on person basically full-time is really cool. Sometimes you get multiple spires but it is uncommon. I actually like spears for basically infinate mp, 96 second refresh comes back soon I rarely go under 5k mp. A 30 second CD on draw really allows for alot of buffs to go out over the course of a fight. And 5/6 cards are quite useful. Spire isn't so much, but the extended buff by RRing it is cool. People need to spend more time with this job to truley see, instead of working of what they see on paper.
    It's not extreme if I have literally pulled Spire 6 times in a row. You can only do so much. I RR/shuffle/Hold it and still keep getting it. :/
    I've gotten luck with cards lately and been having an easier time as AST, but let's not ignore the fact that this job needs some TLC.
    I've been better being an AST since I no longer have MP issues. So that's a good.
    Still want buffs.
    (2)
    Last edited by Mhikail; 07-16-2015 at 01:56 AM.

  5. #135
    Player
    Beyondgrave's Avatar
    Join Date
    Sep 2013
    Posts
    122
    Character
    Moonest Gainsbourg
    World
    Malboro
    Main Class
    Conjurer Lv 80
    Just because you didn't get the same rng as the others doesn't mean they are exaggerating. There's time where I've pull a spire 5x in a row even with shuffle. That means I've went 2.5mins pulling nothing but the same card over and over and there's run where I never even pull a sing ewer. Shuffle doesn't really help "control" rng since more often than not, you will pull the same card after shuffling it, putting that cd to waste. So yea, rng is rng. Not everyone will get the same result as others.
    (1)

  6. #136
    Player
    Sidra's Avatar
    Join Date
    Feb 2015
    Posts
    259
    Character
    Sidra Swiftwind
    World
    Sargatanas
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Beyondgrave View Post
    Just because you didn't get the same rng as the others doesn't mean they are exaggerating. There's time where I've pull a spire 5x in a row even with shuffle. That means I've went 2.5mins pulling nothing but the same card over and over and there's run where I never even pull a sing ewer. Shuffle doesn't really help "control" rng since more often than not, you will pull the same card after shuffling it, putting that cd to waste. So yea, rng is rng. Not everyone will get the same result as others.
    In what world is 1 in 6 times "more often than not" ?
    (0)

  7. #137
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Krixus View Post
    Such extreme exaggeration on pulling spire over and over. I've been doing alot of ast/ast in Alex since alot of people leveled the job I guess. And seeing a buff on at least on person basically full-time is really cool. Sometimes you get multiple spires but it is uncommon. I actually like spears for basically infinate mp, 96 second refresh comes back soon I rarely go under 5k mp. A 30 second CD on draw really allows for alot of buffs to go out over the course of a fight. And 5/6 cards are quite useful. Spire isn't so much, but the extended buff by RRing it is cool. People need to spend more time with this job to truley see, instead of working of what they see on paper.
    As Beyondgrave says, just because your experience doesn't match up to that of others doesn't make either one invalid.

    As far as Spear and personal MP refresh goes, that's only really useful if Spear happens to pop when you would be activating LA, anyway. Most of the time, especially as everyone continues to gear up, this is addressing a non-existent MP problem; if there is an MP problem, chances are fair that a different healer Job might not be in that position due to their healing CDs and MP management tools being superior.
    (1)

  8. #138
    Player
    PetiteMalFleur's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,252
    Character
    Viva Diva
    World
    Gilgamesh
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Staris View Post
    No.
    If a group is i107 pushing i130 content they will bring a job that can provide consistency. Ast is not that and doesn't bring enough with "good rng" to justify bringing it over other jobs. Fine for farm content but not for early progression which is why those who love the job are asking for buffs.
    (1)
    Last edited by PetiteMalFleur; 07-16-2015 at 02:33 AM.

  9. #139
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    I'll try to keep this as numerical as possible (not that there aren't people who believe they can argue against math, but still...).

    If an AST makes the party X% more likely to wipe due to a lack of emergency options, then an AST needs to end the encounter X% faster in order to justify bringing one along.

    That's what a hybrid is, and in the case of a hybrid healer, the idea is that you're bringing less reliable healing options in exchange for a buff to DPS that's equivocal to the amount of extra risk the AST brings.

    Risk...vs...reward...

    We've mathed this out numerous times: with RNG factored in, it's a 0.84% DPS increase overall that an AST brings to a party.

    ASTs are not worth the risk for the reward they offer. Anyone who says otherwise has no understanding of even the most basic concepts of probability...
    (3)

  10. #140
    Player
    Krixus's Avatar
    Join Date
    Jun 2015
    Posts
    136
    Character
    Krixus Rayne
    World
    Famfrit
    Main Class
    Astrologian Lv 60
    You keep bringing up along with others, the % of dps increase an astro brings to the party. Why does no one see the fact that a saved buff for dps checks is vital? Overall dps increase hardly matters, its what they can bring to the table to get over hurdles easier.

    How do you math rng anyway? What if the server first clear was the lucky astro that pulled nothing but arrow and balance cards the entire fight? According to this thread pulling 6 of the same card in a row is quite common. You simply can't try to stick math on a job like astro.
    (1)

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