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  1. #11
    Player
    Wintersandman's Avatar
    Join Date
    May 2014
    Posts
    1,190
    Character
    Winter Sandman
    World
    Hyperion
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Rikkustrife View Post
    how does a 1.5 seconds wait for almost every attack not make it slower?
    2.5 second global cooldown is greater than your cast timer. So you wait for a 1.5 second cast and then wait 1 second to do your next ability. So in reality it is still 2.5 seconds inbetween abilities either way. This is ignoring OGCD abilities which you still have access to.

    Quote Originally Posted by Aiselia View Post
    Secondly, are you implying that mobility isn't important because you're not frequently forced to move?
    Saying your making a mountain out of ant hill. It sounds like a big whine fest when in reality it doesn't change much.

    Quote Originally Posted by Aiselia View Post
    Yes. Does it matter if it makes that much of a difference regardless? No. Because if it's possible to limit mobility without adding cast times, then you don't mess around with play style as much, since Bards have to level from 1 to 52 without worrying about it.
    What would be an acceptable solution in your mind? Because everything else I have seen suggested, (buffs, etc.) will only make bards want to move less and thus for more dead bards.


    Quote Originally Posted by Aiselia View Post
    Less frantic trying to fit in all the OGCDs you can
    So every 1 minute you may have 1-2 oGCD buffs to apply that is up to 24 abilities before these become a concern. Bloodletter you have to worry about every 15 seconds or every 6 abilities, ignoring bloodletter procs since these are subject to RNG. Again mountain out of an ant hill.
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    Last edited by Wintersandman; 07-15-2015 at 10:08 AM.