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  1. #11
    Player
    Chihaya's Avatar
    Join Date
    Apr 2011
    Location
    Moving Cardboard Box
    Posts
    1,027
    Character
    Syanonn Rias
    World
    Balmung
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Altena View Post
    The issue that I am seeing in this thread is that there seems to be a very narrow minded view on mitigation. I'm not saying no mitigation at all. I am saying that there are other, more creative ways to mitigate (such as a temporary HP overflow from a lifesteal skill that generates an adlo-style shield, just as one glaring example that I've used time and time again). There are more ways to mitigate tank busters over and above popping a standard CD.
    And people been replying it is just the same thing.
    You pop a CD - reduce damage by 20% or just say 2k damage or so
    You pop a shield - reduce/absorbs 2k damage
    Still a mitigation tank - no difference.
    and the whole temporary part - pretty much an IB that shields instead of direct damage reduction?

    While you were raving about blood tank earlier - so you want a mitigation + blood tank? or what
    On top of being able to mitigate damage, you want to be able to heal yourself - why use pure mitigation tanks then... WAR itself doesn't have that many mitigation outside of IB and Vengence - foresight is physical only with limited damage reduction - thrill of the battle raises HP but require healers to heal them back up more
    (3)
    Last edited by Chihaya; 07-15-2015 at 09:44 AM.