What? Go back and read what I said and keep it this time in context of what I was originally replying to in my comment...if helps I added a bracketed bit of text on third line to help you understand/clarify.
Last edited by Snugglebutt; 07-15-2015 at 06:02 AM.
when did i ever say i wanted monk to be the highest single target dps? ..oh right i didn't, if i wanted to be the best single target i would have gone to DRG
that aside, your still wanting high dps, high mobility, extremely strong utility, and since your not playing a melee class... the safety to be at range
you dont mind lowering your dps? turn off WM, it will be the same class you always knew, but dont expect to be competitive in dps just because you want the mobility without any cost
You seem to be under the misconception that classes with more complicated rotations do not also have situational awareness. No, they do, only bardic arrogance would say otherwise. Most rotations likewise aren't that difficult. Like BLM. The thing is, any class that wants to do competitive DPS has to have some trade off. Melee deal with all sorts of things. Range deal with being rooted in place. If BRD had been given competitive DPS (which they needed) a major trade off was needed.
BRD has an new rotation. You need to become accustomed to it. Sounds to me like you're fighting it as if it may one day go away. If you don't want to worry about rotations all that much and focus entirely on situational awareness, make a tank. Their rotations are brain dead as hell.
I turned what you said to others back on to you and that is where the single target DPS comment is in context. Secondly your advice sucks, it is basically telling someone to be insulted, kicked and/or locked out of taking part in content a lot because that is what would happen quite often if stopped using WM completely. Prior to 3.0 the lack of using WM was never an issue and such would not occur based on the lack of using it but post-3.0 it would.when did i ever say i wanted monk to be the highest single target dps? ..oh right i didn't, if i wanted to be the best single target i would have gone to DRG that aside, your still wanting high dps, high mobility, extremely strong utility, and since your not playing a melee class... the safety to be at range you dont mind lowering your dps? turn off WM, it will be the same class you always knew, but dont expect to be competitive in dps just because you want the mobility without any cost
Nope, not what I wanted. I wanted a stable/reliable rotational class that the high mobility and lack of cast times provided. It would not matter if I was the highest DPS class in the game or the lowest of the DPS classes excluding healers and tanks but it would need to be balanced still as in you cannot say bards should only do 1 DPS because they have mobility and partial utility which is what bards benefited from most. For your information I play melee and ranged classes, I have a ninja and a monk alongside a bard. Don't confuse me with what other people are complaining about, my complaint is the play style change and not the DPS output however I am pointing out flaws in the things you saying to others like with your 'you don't get everything you want' comment."your still wanting high dps, high mobility, extremely strong utility, and since your not playing a melee class...the safety to be at range" because that is not what I wanted.
Currently monk and ninja have more rotational stability than bard does (I play them too) though bard used to have more than either in that regard which is why I made it my main for so long prior to 3.0. Partial utility aka FoE's, MB and Paeon was an added benefit to the group but it was not why I chose bard, bard pre-3.0 was not the highest DPS or even close to the highest in general and that never bothered me much since that also was not why I chose the class. My issue with the current play style of the class is the switching to master weaving play style on it by SE by proxy of cast times, cast cancelling, immobility, stance changes, an excessive amount of oGCDs, GCDs and random procs that has removed the reliability and stability of the 2.0 bard class rotations. DPS output would be the bottom of the barrel of issues I have with the class and is not something I personally am complaining about
Last edited by Snugglebutt; 07-15-2015 at 06:43 AM.
You are saying for NIN to be able to get the 30% damage buff they must lose 40% overall DPS? Am I reading that properly? If so, BRD did not lose no where near 40% of its DPS.What? Go back and read what I said and keep it this time in context of what I was originally replying to in my comment...if helps I added a bracketed bit of text on third line to help you understand/clarify.
you seem to forgot about the loss of auto atacks. It is not a +30%+30% damage on top of my Ninja's damage just by adding a less-than-GCD cast time to my abilities? Heck yes! I don't move all over the place; I park myself until something makes me move. And when I move I lose all of my DPS unless I have DoTs up.
So getting +30% more damage to do what I'm already doing? Sign me the frick up!
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.