A lower delay for Forbidden Chakra would be nice.
A lower delay for Forbidden Chakra would be nice.
let me finish my fire/ice4 casts.
+2 seconds for Astral Fire.
^ That...
Or just increase the duration of Astral Fire, Umbral Ice, and Enochian to 12s, or ideally 13s.
Its not really enough to get in an extra F4, but it gives you a small amount of buffer to move or refresh the buff before it falls off and breaks your cast.
changing reload to 45s would just make mch cooldowns even more weirdly unaligned. however, changing quick reload to 20s maintains its ability to come up at the same time as reload, and would help with mch's disgusting tp usage.
How so? You use buffs at the beginning of the fight with Reload. 45 seconds pass and you use Reload again. Another 45 seconds pass (a total of a minute and a half) and you've got Blood for Blood, Hawk's Eye, Rapid Fire and Wildfire all ready to go with Reload. This change would basically ensure you'd have Reload up for Wildfire. Even Raging Strikes would line up every 4th reload. The only one that would actually be out of alignment would be Hypercharge.
Revert the cross-classed Blood for Blood nerf from 2.X. Give us back 20% Dmg increase
i was misremembering, my bad.How so? You use buffs at the beginning of the fight with Reload. 45 seconds pass and you use Reload again. Another 45 seconds pass (a total of a minute and a half) and you've got Blood for Blood, Hawk's Eye, Rapid Fire and Wildfire all ready to go with Reload. This change would basically ensure you'd have Reload up for Wildfire. Even Raging Strikes would line up every 4th reload. The only one that would actually be out of alignment would be Hypercharge.
If this happens, you also need to remove the potency on fluid aura and repelling shot. Why repelling shot, since it doesn't knock enemies back? Because now you've given bard a very slight DPS edge. Fair is fair, after all.It's been stated that 3.05 will be a big balance sweep, so please submit all your balance requests here with stated reasons... list the Job as a header in Bold, pleasefeel free to use my format for uniformity if you wish
MACHINIST
Blank - remove potency
Reason: less incentive to utilize it to enhance DPS (healthier gameplay, less frustration)
BLM :
+2 seconds to astral fire
Thundercloud procs add 3 seconds to astral fire and enochian
Allow us to finish fire IV/Blizzard IV cast if enochian run out midcast.
The potency is pretty well returned through the addition of more ammunition (not 1:1 but you also have to factor in the guaranteed proc's that result from the increased ammo)... and it goes without saying that some number balancing may be in order in lieu of adjustments.
If potency were compensated elsewhere, I'd suggest very minor increases spread about MCH's 1-2-3 (slightly more impact for Cleaner Shot, in particular).
Last edited by PlumpyMcduff; 07-15-2015 at 04:26 AM.
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