Quote Originally Posted by Zetonegi View Post
There is a difference between not wanting them to rush and wanting them to do things in the right order.

-snip-

Like it or not SE is in the debug phase of this game. There are problems with the game that they need to fix before they move onto other things. While they are trying to iron out kinks in the battle system, something the entire game relies on, they are also adding things to the game. That is a waste of time and everything they are adding that is based on the battle system, such as raids, is being rushed out. Why is it being rushed out? Because after they make an update to the battle system, they have to rebalance all the existing content. Adding new content delays core changes to the game that NEED to be released. Raids are nice but we don't NEED them yet, especially since they are delaying fixes to the game's core. If you have your priorities wrong, like SE currently appears to, you can rush out some things and be taking far too long on others.
In this case I totally disagree. Or rather, what is the right thing to do is also the wrong thing to do.

The simple truth is that upon release the game had no content. If they stopped adding it, the game would become dead, or nearly so. They had to add the content to keep people occupied. If they can't keep people occupied, then repairing the core of the game becomes irrelevant.

There are some arguments and variations to this, but to put it simply: If you want to make the process as smooth and efficient as possible, then you should just shut the game (to save on server fees) and re-launch it when it's ready. If you want the game to keep running, you have to make compromises. And this compromise means that adding content is of equal importance to fixing core game issues.