Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 34
  1. #11
    Player
    Corrderio's Avatar
    Join Date
    Mar 2011
    Posts
    1,335
    Character
    Corrderio Arseid
    World
    Siren
    Main Class
    Gladiator Lv 90
    Maybe. The question is how do you make it where it's not beyond annoying? Looking at you, Alfgar.
    (1)

  2. #12
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    675
    Quote Originally Posted by Corrderio View Post
    Maybe. The question is how do you make it where it's not beyond annoying? Looking at you, Alfgar.
    Randomized dialogue and randomized times, so it doesn't become predictable. Have them draw from a pool of a number of sentences (regarding what's going on in the world as well as general chit-chat), and don't have it at the top of every hour or on a set schedule at all. Maybe sometimes they go hours without talking, but other times they'll say stuff back-to-back.
    (3)
    http://i.imgur.com/L3DQO.jpg

  3. #13
    Player
    Nabiri's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,164
    Character
    Khaien Akiyama
    World
    Balmung
    Main Class
    Ninja Lv 70
    Quote Originally Posted by quantumsaint View Post
    I think the Adventurer's Guilds and the other guilds would feel a lot more alive if the NPCs had a line or two of dialogue they would speak aloud in /say now and then. It wouldn't have to be all the time (like spamming the same thing every five minutes), but just once in a while say something like, "Did you hear about the Garleans in Gridania?" little things like that to bring some life to the world. Text could change with future patches to reflect changes, and if someone doesn't want to see NPCs chit-chatting all the time, there could be a separate filter to turn it off.

    Thoughts?
    I would love this so much. As long as it wasn't spamming a ton like you said.
    And I would love if it'd change to reflect new things happening in-game.
    (2)

    ~She gave her heart to a falling star~
    ~~~~~~
    If he's not here, then where?
    ~~~~~~
    ~Been searching for my Afterman~

  4. #14
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    675
    Yoshida said recently something about changing the weather so that it takes place in cities and is more varied than the current predictable patterns, so there is something NPCs could talk about that would change often. One NPC might say something like:

    "Can you believe this rain? It hasn't let up for three days."

    And a nearby NPC may retort, "Tell me about it, my boots are soaked."

    But it wouldn't always have to be three days, and they could program it so they would report whatever the weather was.
    (3)
    http://i.imgur.com/L3DQO.jpg

  5. #15
    Player
    Eugenics's Avatar
    Join Date
    May 2011
    Posts
    318
    Character
    Sponge Bob
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    If we can blist npc's then i'm all for it.
    (3)

  6. #16
    Player
    Uki's Avatar
    Join Date
    Jul 2011
    Posts
    95
    Character
    Judge Artema
    World
    Ragnarok
    Main Class
    Warrior Lv 100
    They need to do like in the opening movie of the game, that tavern is full of life,then you go to the Uldah's one,*silence*....
    How about adding crowd sfx or something like that?.
    (3)

  7. #17
    Player
    0451's Avatar
    Join Date
    Aug 2011
    Posts
    25
    Character
    Roegadyn Hellsguard
    World
    Balmung
    Main Class
    Conjurer Lv 19
    I saw a Coblyn the other day, disgusting creatures.
    (1)

  8. #18
    Player

    Join Date
    Mar 2011
    Posts
    71
    Funny story, when I first started playing back at launch, I thought the game did have that feature where npc's would talk amongst themselves...

    Then I realized it was just rp'ers, and that the rp'ers had laid claim to the server I was on lol, so it was pretty common for a bit. It was kind of novel at first, but I never really saw them talk about anything all that interesting. I don't imagine the peon npc's who have nothing to do with any of the cool lore from the game being any better... Probably just generic 'oh noes evil is coming, won't somebody save us!' and blah blah blah. Maybe if it was like that mine carny troop in ffxi, than that'd be kinda amusing I suppose. But one of them had better throw a pie or something, or I'll turn on the npc convo mute toggle and there it shall stay forever. XD

    So yeah, I'd rather SE just focus on the other stuff they have on their list... If they did finally get around to working on anything like this, I'd much rather they add in some quirky behavior for the mobs than the crummy peon npc's. Would be a lot cooler to see those dusty mongrels occasionally dig around at random or eat squirrels, as opposed to some lame npc granny go on about some garbage pertaining to saving the kingdom from teh evil doers. I think they killed what little mob behavior they had put in though, so I don't think they're going in that direction...

    My general rule of thumb... npc's should only speak when spoken to... Unless they are announcing something of interest like those npc's that talk about the empire invasions or the battlewardens... That's my 2 cents at least. I know a lot of people really eat that micro lore up and all, but I skip just about all of the miniquest stories already... I will listen to what the actual plot significant guys have to say, but those peon npc's... meh lol.
    (4)

  9. #19
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    LOVE this idea.
    (1)

  10. #20
    Player
    Carzilla's Avatar
    Join Date
    May 2011
    Location
    Long Beach
    Posts
    286
    Character
    Carzilla Dequinto
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Nice trickle down effect
    (1)
    Bring back the good ol times

    EVGA 660 TI SC
    AMD hexacore 3.5 ghz
    Patriot 16 GB RAM
    Gigabyte 890 fx
    Segate Barracuda HDD

Page 2 of 4 FirstFirst 1 2 3 4 LastLast