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  1. #1
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Teno View Post
    Well, even if you're being sarcastic, what you're saying is fundamentally true. The raid should always push its tanks to dps the maximum amount of time. The same goes for healers. That's the mark of good players. Regarding DF/PF, that's another story, but I'd rather have a tank in deliverance than in defiance the whole time (looking at you ravana).
    I don't see that. You should try to do your best every encounter, but when you're clearing content the most important thing is getting the kill. Securing a kill and killing efficiently can coincide, but it's not always the case.

    World first groups and top FCs have their healers and tanks doing decent dps, sure. But you always see them play it somewhat safe side for their first kill. There's a reason for that. Stability is more valuable than efficiency when dealing with the unfamiliar or unmastered.

    The mark of the good player is not just understanding how to push their limits, but it's how to do that appropriately with their goals in mind.
    Good DPS makes a lot of fights cleaner, mind you. That's true, but tanks and healers are the pillars that hold the party together in stable place.
    If you loosen your grip, you have to be sure the pressure is enough and you're not just making the other pillar hold your weight and that it all doesn't come crashing down.

    So I don't think dps is some holy grail of being the best.
    It's an attribute for better players who know the fights and their own limits well enough to contribute more than their role requires.
    It's not just maximum time for tank dps, it's maximum appropriate time.
    It's mostly misattributed when people don't know the fights well enough, or the party clearly needs a level of stability instead of efficiency.
    Those don't need to conflict, but they can and you need to prioritize one over the other in some cases.

    I don't know about you all, but getting the first kill is obviously the most important part of progression raiding to me.
    And that's not the point you want to be on the razor's edge of efficiency because that just delays your kill.
    It's after you've gotten the fight down, you can focus on the most efficient manner of killing and mastering it.

    There's a lot of players that are lazy and don't go above and beyond what's needed of them to help the rest.
    There's just as many players who misappropriate this 'dps makes you a better tank/healer' idea when they're not capable or it's not the right time, endangering the party or putting pressure elsewhere.
    Even the good players who do it right still need to state it with the qualification that it's not just dpsing that makes you good, it's knowing your limits and that of the fight and knowing where you can push them with 100% confidence (not blind confidence, informed confidence).
    (15)
    Last edited by Allyrion; 07-13-2015 at 12:28 AM.

  2. #2
    Player
    pouncing's Avatar
    Join Date
    May 2014
    Posts
    61
    Character
    Nom Noms
    World
    Tonberry
    Main Class
    Dark Knight Lv 60
    It sounds like you may have been getting some bandwagon warriors. granted warrior dps is really awsome right now it should never be a warriors top priority. The only time a warrior should be tanking in deliverance is if the content is stupid easy, he is off tanking, the content is hard but the boss hits like a noodle, or they have asked/know the healers and they are ok with it. any other time the warrior should be in defiance. damage in defiance is much lower but you can still out put about 3/5ths of the damage you would in deliverance.

    If its a pug group tank in defiance or pop a cd (thrill of battle+convalescence=defiance) to get that sweet triple fell cleave berserk combo off
    (2)

  3. #3
    Player
    Teno's Avatar
    Join Date
    Jul 2014
    Posts
    879
    Character
    Teno Gestalt
    World
    Moogle
    Main Class
    Sage Lv 100
    Quote Originally Posted by Allyrion View Post
    ...
    We've got the same point of view. I do not dps while I don't have the mechanics and timings down. My point, though not very much detailed, was that I'd rather have a tank knowing that he can dps, than one who never leaves defiance. It's more of a personal thing and exclusive to df and pf.

    Now regarding statics, I mostly agree with you, and my point still holds. You must know when dps is more optimal than mitigating or healing.
    (1)

  4. #4
    Player
    praysolace's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lominsa
    Posts
    39
    Character
    Rowan Sinclair
    World
    Brynhildr
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Allyrion View Post
    snip
    Give this guy more likes!

    As much as I love pushing my limits as a Warrior and figuring out when I can stance dance into Deliverance and how I can up my damage, I can't stand it when tanks think they should do this to the detriment of their primary function: holding aggro and surviving hits. I have always balanced my Fending vs. Slaying accessories and now my stance-dancing against what damage is going out and what my healers can handle. I may stretch them a bit but I'll never deliberately make a choice that will cause them to stress out or panic.

    It's about knowing the balance. Do as much damage as you can, but only when you can do it and still eat the incoming hits like a boss. Stance dancing comes when you start to learn the content better.

    I think that's the right attitude for a tank.
    (0)

  5. #5
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by praysolace View Post
    Give this guy more likes!

    As much as I love pushing my limits as a Warrior and figuring out when I can stance dance into Deliverance and how I can up my damage, I can't stand it when tanks think they should do this to the detriment of their primary function: holding aggro and surviving hits. I have always balanced my Fending vs. Slaying accessories and now my stance-dancing against what damage is going out and what my healers can handle. I may stretch them a bit but I'll never deliberately make a choice that will cause them to stress out or panic.

    It's about knowing the balance. Do as much damage as you can, but only when you can do it and still eat the incoming hits like a boss. Stance dancing comes when you start to learn the content better.

    I think that's the right attitude for a tank.
    Please tell this to the person in my FC who complained I wasn't a 950 dps War my first time in Rav Ex

    {Thank You}

    xD
    (0)

  6. #6
    Player
    Seku's Avatar
    Join Date
    May 2015
    Posts
    583
    Character
    Seku Halvone
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by whiskeybravo View Post
    Please tell this to the person in my FC who complained I wasn't a 950 dps War my first time in Rav Ex

    {Thank You}

    xD
    Lalafells are magical creatures that automatically know the fight. Don't ya know?
    (0)