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  1. #34
    Player
    QiLymePye's Avatar
    Join Date
    Dec 2014
    Location
    Ul'Dah
    Posts
    312
    Character
    Bloody Knuckles
    World
    Lamia
    Main Class
    Archer Lv 50
    Quote Originally Posted by Kaedan View Post
    I'm infinitely amused by the "Bosses that require tactics, not memorization".

    At the end of the day, it's the same thing. Whether the boss has 3 special mechanics or 10 special mechanics that it randomly chooses from, it doesn't matter. People will eventually learn (read: memorize) what tactics are necessary for what and the result is the same.
    What i think this person means is that they want more randomness. Yes, I can memorize that the boss does this AOE, but if i do the fight 100 times, the boss will do the same attacks at the same time every time. What this game needs is better enemy AI. something to challenge. And actually, the bosses don't "randomly" chose from them. And to add to what ryans is saying, which I agree with, this is stupid. Tell me how you can get lucky with a random win when you don't know whats gonna happen? Do you know how many random wins are even generated right now the way its set up? It would be harder to carry people in fight s if it was more random. It would teach people to pay attention to how bosses are instead of remembering exactly when something is gonna happen.
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    Last edited by QiLymePye; 07-12-2015 at 07:14 PM.