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  1. #371
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Aryalandi View Post
    People need to learn to relax and do what real bards do.
    Seduce tavern wenches and nobles' daughters, manipulate their enemies with silver tongues and gain proficiency using swords, daggers and bows?
    Quote Originally Posted by ZeratoTyrael View Post
    The point is, BRDs were used to playing with a certain playstyle for almost 2 years. BLMs are expecting to be immobile because that's how it plays from the beginning, Enochian just embraces that further, while BRDs went from being one of the most mobile jobs to being immobile essentially over night. You play the entire game from ARR 2.0 to 3.0 and suddenly WM not only changes your rotation but it changes the entire playstyle of the job. I agree that something had to be done about their essentially unrivaled mobility to damage ratio, but it should have been done a bit more gracefully. Perfect example would be to take a few cues from Marksmanship Hunter in WoW (a sin I know!). Have maybe 2ish shots you have to actually stand still and cast, 1 being a maintenance buff/debuff shot you have to keep up every so often, and 1 being damage shot that's a short CD or procs from something else....boom done. Reduced mobility while still retaining the mobility playstyle with the other shots. That's just a rough draft, but I feel WM was not the right way to go about it. WM having to be cast was a disaster all on its own and removing the cast time does help indeed, but I still feel WM is as clunky of a solution as they could have come up with.
    I can agree with this. I'll mention my other suggestion again by saying that if they're hellbent on giving the job cast times, give Windbite and Bloodletter cast times, leave the rest of the skills as is. WM would have to be replaced with something else but you'd cut down on some of the mobility by having to stand still every time you want to use a BL proc.
    (2)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  2. #372
    Player
    Raist's Avatar
    Join Date
    Aug 2013
    Posts
    2,457
    Character
    Raist Soulforge
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 60
    I'm leaning towards the issue being the implementation like some others have stated. I would have rather they did something like revamping ACC/CRIT calculations to nerf us while moving than how they thrust WM on us like this. Think that would have been a much easier learning curve than this mess, but would have essentially served the same purpose.
    (3)

  3. #373
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Snowaeth View Post
    Warrior can literally outdps bard right now.
    Why don't we see Warriors being stacked yet with your logic?
    ...
    The only reason bard was ever stacked in 2.0 is because they could output high dps while not being affected by mechanics so much due to freedom of movement.
    This is not the case anymore, we need to be inside WM now giving us cast times, thus removing that advantage of why you'd stack bard even more.
    Warriors aren't stacked because bard is better (read the statement you quoted)... If you read into the statement, you'd realize that everything you mentioned has been adjusted with anti stacking measures. Remember virus in 2.0? You probably don't but you used to have 100% uptime. Now, why would anyone but the scholar use virus when you get the same immunity? Apocostasis? That used to be the worst move in the game until adjustments. I think the point went over your head. But you seem to get the point in your final statement, so that confuses me. Do you know why they restricted mobility and increased dps?
    (1)

  4. #374
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Snowaeth View Post
    Warrior can literally outdps bard right now.
    Why don't we see Warriors being stacked yet with your logic?
    This was answered in the Live Letter a couple of days ago.

    Q4. Even though they’re a tank, warriors can deal a lot of damage, will paladin and dark knight be able to deal a similar amount of damage?

    A4. The reason warriors DPS is high is because they have a debuff where they can decrease a target’s slashing resistance.

    As an off tank, dark knights can also utilize the benefits from this debuff’s effect and that will also allow them to output similar amounts of damage. Paladins are specialized in defense so their damage output is a little bit lower.

    As for how warriors can output more DPS while main tanking, paladins have strong physical damage reduction and powerful actions like Hallowed Ground, dark knights have a strong magical damage reduction in Dark Mind, so these are the differences from the job designs.
    If resistance is being brought into this, quite possibly, with a Bard and Dragoon pairing, the Bard would do more damage, no? o:
    (1)

  5. #375
    Player
    NyssaElf's Avatar
    Join Date
    Aug 2013
    Posts
    120
    Character
    Saryn Aide
    World
    Midgardsormr
    Main Class
    Archer Lv 60
    Quote Originally Posted by AdamFyi View Post
    If resistance is being brought into this, quite possibly, with a Bard and Dragoon pairing, the Bard would do more damage, no? o:
    No because we are piercing?
    If I hear a war go look at my fell cleave hit for 7k one more time I'm going to lose my mind
    (0)

  6. #376
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by NyssaElf View Post
    No because we are piercing?
    Yes, because you are piercing.

    Disembowel
    Reduces targets piercing resist by 10%.

    A DRG skill.....
    (2)
    Last edited by Sapphic; 07-12-2015 at 05:13 AM.

  7. #377
    Player
    NyssaElf's Avatar
    Join Date
    Aug 2013
    Posts
    120
    Character
    Saryn Aide
    World
    Midgardsormr
    Main Class
    Archer Lv 60
    Quote Originally Posted by Sapphic View Post
    Yes, because you are piercing.

    Disembowel
    Reduces targets piercing resist by 10%.

    A DRG skill.....
    Yea sure not what I'm saying. He said bring a tank for it's "slashing resisting" and a drg would make us do more damage. Drg yes war no
    (0)

  8. #378
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    Quote Originally Posted by NyssaElf View Post
    Yea sure not what I'm saying. He said bring a tank for it's "slashing resisting" and a drg would make us do more damage. Drg yes war no
    Wat.
    Read my question more carefully. I said that bringing a Dragoon for the piercing debuff would increase Bards damage output. The Warrior part was only to address the fact that we can include resist debuffs.

    Edit:

    Quote Originally Posted by Sapphic View Post
    He might have changed it, as says Bard and Dragoon now.
    It wasn't edited though. You can see the original in the person's post. :u
    (3)
    Last edited by AdamFyi; 07-12-2015 at 05:28 AM.

  9. #379
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by NyssaElf View Post
    Yea sure not what I'm saying. He said bring a tank for it's "slashing resisting" and a drg would make us do more damage. Drg yes war no
    He might have changed it, as says Bard and Dragoon now.
    (0)

  10. #380
    Player
    Snowaeth's Avatar
    Join Date
    Jun 2013
    Posts
    335
    Character
    Snow Ball
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Quote Originally Posted by AdamFyi View Post
    This was answered in the Live Letter a couple of days ago.



    If resistance is being brought into this, quite possibly, with a Bard and Dragoon pairing, the Bard would do more damage, no? o:
    With that logic you can say the DRG does less damage than the other melee by like 120dps because DRG comes with piercing resist down.
    Then with the same logic DRG should be parsing 10% above the other melee dps because you know, without the resist down it does less right?
    Yet the DRG is balanced around doing dmg with that piercing resist debuff up.

    Just because they'r the developers doesn't make their excuse right.

    Bard doesn't come with a built in piercing resistance down debuff, if we did then this argument could be made.

    Also even with the DRG debuff bard is doing about the same as WAR because it's behind WAR without the debuff.
    (1)

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