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  1. #41
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Zarzak View Post
    uhh... 25 slots in armory... 24 classes. You are right because no one should ever carry around that 1 extra weapon -_-
    Man, I know some people that have /multiple gear sets/ for the same job to accomodate different accuracy caps in order to push higher DPS on earlier-turned fights back in FCOB. Taht right there is devotion. xD
    (2)

  2. #42
    Player
    Elim's Avatar
    Join Date
    Sep 2013
    Posts
    1,852
    Character
    Elim Lovecraft
    World
    Faerie
    Main Class
    Gladiator Lv 50
    I dislike the retainer system all together. Having to select one, wait for it to come, click through the dialog only to find out it's not the retainer you stored the item you want in is kinda annoying. One of those "bottom of the list" annoyances, but an annoyance nonetheless.

    The guild chest is a better system IMO. We should be able to pay our GCs to store and sell items from personal chests. Wouldn't that take up less data than retainers? Retainers have gear, personalized character data, dialog and animations. Chests are just chests. And chests are MUCH EASIER to navigate through...

    At some point I hope they stop adding retainers and give us a personal GC chest option. I'm not asking them to take away retainers - just, as I said, give us an option. I realize we have a chest in the inn, but it's limited for some reason. I'm no game designer so I could be wrong about chests taking up less data... but I don't see why they wouldn't.
    (5)

  3. #43
    Player
    Yellow's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    477
    Character
    Tamako Lalako
    World
    Ravana
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Phenidate View Post
    I'm a software engineer.

    I can tell you right now that though we speak different languages, a japanese byte is the same size as an american byte is the same size as a zimbabwe byte.

    edit: also I should be in there as Aika Niceboat, 1.0 player

    And yet they have enough space set aside for us to buy how many retainers again?
    Not going to lie, but your comments really impressed me. :P {Please keep commenting as you do.}
    (3)

  4. #44
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Phenidate View Post
    Thats for legacy accounts. Don't count the "40 characters max" because thats spread across multiple worlds. Multiple worlds wouldn't be running on the same hardware.

    And thats Legacy players. I'm going to guess that there's a lot more standard accounts than legacy at the moment.

    I was in the midst of changing my post since max total across characters doesn't make sense to the argument given that you could only be logged into one character at a time.
    Actually no, its not just legacy, the standard sub for 14.99 a month also gives you 8 chars per server, and 40 total. Only the entry level sub gives you one character per server, up to 8 I believe.

    and you counted 11 characters in Wow, which you can't be logged into at once. So...
    (2)

  5. #45
    Player
    Freyar's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    605
    Character
    Ostrogniew Radlutasch
    World
    Balmung
    Main Class
    Sage Lv 90
    I am a bit annoyed that retainers are the "answer" to inventory problems. I keep different sets for mining to avoid repair costs... etc.
    (0)

  6. #46
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Gamer3427 View Post
    In addition to obvious arguments about how it's not about data storage, but transfer, you're also not accounting for the many tiny variations between one item and the next. Items that are stored retain quite a few flags such as whether it's HQ vs NQ on any non gear items
    Come on now. Even someone with mere basic knowledge such as myself will tell you that a half decent IT engineer would simply make NQ and HQ different item ID's. Why needlessly complicate things with ''flags''?
    The only flags I know of are:
    -durability
    -spiritbond ratio
    -collectibility
    -creator
    -materia


    Btw the top 3 of those are client side only (the data is shared between only you and the server) , which is evident by them not showing when you link the item. Glamours are not counted as its simply 2 different IDs being used.
    Dyes are the same, different ID for each color.


    Displaying all of these as flags is a really inefficient way of doing things. The only reason for doing it like that would be if your computing power far exceeded your storage capacity. Which is obviously not the case here.



    Quote Originally Posted by Gamer3427 View Post

    Also, I don't know what games you've been playing, but compared to most MMORPGs and even most single player offline RPGs, we have quite a lot of inventory space, as pointed out in the post I'm quoting below.....
    Most MMORPGs? Single player RPGs? oO
    Okay how about WoW? Vastly more space then we have here. And on top of that even more space via the use of alts, your mailbox, and a guildbank.

    Yet despite not having 7 billion reagents for crafting, or the need to have 10 different sets of equipment (''only'' 4 or 5 at most); they still increased storage by adding a reagent tab and increasing stack sizes to 200.

    FFXIV has one of the worst inventories (compared to the total amount of items) I've seen anywhere. Offline or online.

    Quote Originally Posted by Archulak View Post
    If you're going to count alts as inventory space then try doing it for ffxiv:

    8 chars x (450 inventory slots + 300 armory slots) = possible 6000 slots per account per server.

    math is fun aint it.
    (also before the obvious "It's not convenient to move items around between alts in this game", that dosn't mean that it can't be done)
    Barely anyone has alts in this game. Whereas in a game like wow you can expect people to have several alts. (long time players even 8~ on a single server)

    Please do not use alts as an argument for storage space, because alts arent really supported here. You cant even mail an alt.

    Quote Originally Posted by Eidolon View Post
    For all intents and purposes, our characters have more than just the 100 slots offered by the bag. We have the Armory Chest, as well.
    100 Inventory Slots + 12x25 = 300. So 400 inventory slots on our character, where games like WoW actually shares the inventory for armor/items
    Yeah im sure the collection of 40 staves I had on my mage in WoW would fit real nice in our armoury system. And im sure the 25 slots for boots would be real great to fit in my pair of 2 boots and 23 items that arent boots.


    Shared inventory also means no slot is a wasted slot.
    Quote Originally Posted by Zabuza View Post
    Yes, because WoW puts ALL of their current focus into their raids, neglecting everything else. FF spreads out their content resources over many aspects of endgame, not just raids for shinies.
    Like crafting and gathering, yeah?
    Quote Originally Posted by Phenidate View Post
    Yeaaah shoot I forgot the armory space.

    But even still, with caching and hashing they should be able to accommodate it without stretching to the limits of what their hardware is capable of handling.

    Note though, that they make you open the armoury chest seperately - so then is that a separate call to load inventory from the server? It doesn't open simultaneously with your bag after all.
    Armoury space being taken up is a design choice anyway. How many of these slots would become empty if their class/job requirements were abolished?
    On top of that, I often have thrash in many of my armoury spaces because why not. Its not like I can place a stack of materials in the pants section of the armoury? xD
    (4)
    Last edited by Aeyis; 07-11-2015 at 01:52 PM.

  7. #47
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,855
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    XIV's inventory system is worlds better than XI's was. Due to a memory limitation on PS2, the most any given bag could hold was 80 items. So we ended up with Gobbie Bags, Mog Satchels, Mog Sacks, and all sorts of variations, all holding 80 items max each.

    The only slot I really have a problem with in the armory right now is my rings - if anything I want them to double the armory storage of the ring slot, since each class has TWO rings and I've been getting the "can't change classes" warnings a lot lately because I upgrade a ring and forget to pull out the old one.
    (4)

  8. #48
    Player
    Archulak's Avatar
    Join Date
    Nov 2013
    Posts
    161
    Character
    Lady Archulak
    World
    Behemoth
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Aeyis View Post
    Barely anyone has alts in this game. Whereas in a game like wow you can expect people to have several alts. (long time players even 8~ on a single server)

    Please do not use alts as an argument for storage space, because alts arent really supported here. You cant even mail an alt.
    I know quite a few people that have about 3 - 5 alts actually, and just because "People don't do it" isn't really an excuse to discount the fact that they could.

    (Also I'm the one that said already its inconvenient to transfer items between alts so it's funny to me that you try and use it as a counter argument)
    (1)

  9. #49
    Player
    SovereignAegis's Avatar
    Join Date
    May 2015
    Posts
    468
    Character
    Cole Evyx
    World
    Gilgamesh
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Raist View Post
    Each one of those 24 slots is another query to the backend databases---that is a big increase in traffic if you math it out to 400k+ users in real time.
    I am shocked to hear actual engineering concepts on an online forum, +1 and I am impressed.

    Very well put, I was about to type the same.
    (3)

  10. #50
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Archulak View Post
    I know quite a few people that have about 3 - 5 alts actually, and just because "People don't do it" isn't really an excuse to discount the fact that they could.
    I know absolutely noone that does. In fact many people I know were surprised to learn that I had an alt at all! Just one alt was a major surprise!

    ''People dont do it'', is not an excuse. Its a base for logic. Why base things on the assumption that people use alts, when in reality they dont?



    Quote Originally Posted by Archulak View Post
    (Also I'm the one that said already its inconvenient to transfer items between alts so it's funny to me that you try and use it as a counter argument)
    Perhaps I misread then, because the way I read it you said something along the lines of (or well rather, exactly like)
    :
    Quote Originally Posted by Archulak View Post
    (also before the obvious "It's not convenient to move items around between alts in this game", that dosn't mean that it can't be done)
    Which means pretty much the opposite..
    (1)
    Last edited by Aeyis; 07-11-2015 at 02:05 PM.

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