Man, I know some people that have /multiple gear sets/ for the same job to accomodate different accuracy caps in order to push higher DPS on earlier-turned fights back in FCOB. Taht right there is devotion. xD
I dislike the retainer system all together. Having to select one, wait for it to come, click through the dialog only to find out it's not the retainer you stored the item you want in is kinda annoying. One of those "bottom of the list" annoyances, but an annoyance nonetheless.
The guild chest is a better system IMO. We should be able to pay our GCs to store and sell items from personal chests. Wouldn't that take up less data than retainers? Retainers have gear, personalized character data, dialog and animations. Chests are just chests. And chests are MUCH EASIER to navigate through...
At some point I hope they stop adding retainers and give us a personal GC chest option. I'm not asking them to take away retainers - just, as I said, give us an option. I realize we have a chest in the inn, but it's limited for some reason. I'm no game designer so I could be wrong about chests taking up less data... but I don't see why they wouldn't.
Not going to lie, but your comments really impressed me. :P {Please keep commenting as you do.}I'm a software engineer.
I can tell you right now that though we speak different languages, a japanese byte is the same size as an american byte is the same size as a zimbabwe byte.
edit: also I should be in there as Aika Niceboat, 1.0 player
And yet they have enough space set aside for us to buy how many retainers again?
Actually no, its not just legacy, the standard sub for 14.99 a month also gives you 8 chars per server, and 40 total. Only the entry level sub gives you one character per server, up to 8 I believe.Thats for legacy accounts. Don't count the "40 characters max" because thats spread across multiple worlds. Multiple worlds wouldn't be running on the same hardware.
And thats Legacy players. I'm going to guess that there's a lot more standard accounts than legacy at the moment.
I was in the midst of changing my post since max total across characters doesn't make sense to the argument given that you could only be logged into one character at a time.
and you counted 11 characters in Wow, which you can't be logged into at once. So...
I am a bit annoyed that retainers are the "answer" to inventory problems. I keep different sets for mining to avoid repair costs... etc.
Come on now. Even someone with mere basic knowledge such as myself will tell you that a half decent IT engineer would simply make NQ and HQ different item ID's. Why needlessly complicate things with ''flags''?In addition to obvious arguments about how it's not about data storage, but transfer, you're also not accounting for the many tiny variations between one item and the next. Items that are stored retain quite a few flags such as whether it's HQ vs NQ on any non gear items
The only flags I know of are:
-durability
-spiritbond ratio
-collectibility
-creator
-materia
Btw the top 3 of those are client side only (the data is shared between only you and the server) , which is evident by them not showing when you link the item. Glamours are not counted as its simply 2 different IDs being used.
Dyes are the same, different ID for each color.
Displaying all of these as flags is a really inefficient way of doing things. The only reason for doing it like that would be if your computing power far exceeded your storage capacity. Which is obviously not the case here.
Most MMORPGs? Single player RPGs? oO
Okay how about WoW? Vastly more space then we have here. And on top of that even more space via the use of alts, your mailbox, and a guildbank.
Yet despite not having 7 billion reagents for crafting, or the need to have 10 different sets of equipment (''only'' 4 or 5 at most); they still increased storage by adding a reagent tab and increasing stack sizes to 200.
FFXIV has one of the worst inventories (compared to the total amount of items) I've seen anywhere. Offline or online.
Barely anyone has alts in this game. Whereas in a game like wow you can expect people to have several alts. (long time players even 8~ on a single server)If you're going to count alts as inventory space then try doing it for ffxiv:
8 chars x (450 inventory slots + 300 armory slots) = possible 6000 slots per account per server.
math is fun aint it.
(also before the obvious "It's not convenient to move items around between alts in this game", that dosn't mean that it can't be done)
Please do not use alts as an argument for storage space, because alts arent really supported here. You cant even mail an alt.
Yeah im sure the collection of 40 staves I had on my mage in WoW would fit real nice in our armoury system. And im sure the 25 slots for boots would be real great to fit in my pair of 2 boots and 23 items that arent boots.For all intents and purposes, our characters have more than just the 100 slots offered by the bag. We have the Armory Chest, as well.
100 Inventory Slots + 12x25 = 300. So 400 inventory slots on our character, where games like WoW actually shares the inventory for armor/items
Shared inventory also means no slot is a wasted slot.
Like crafting and gathering, yeah?
Armoury space being taken up is a design choice anyway. How many of these slots would become empty if their class/job requirements were abolished?Yeaaah shoot I forgot the armory space.
But even still, with caching and hashing they should be able to accommodate it without stretching to the limits of what their hardware is capable of handling.
Note though, that they make you open the armoury chest seperately - so then is that a separate call to load inventory from the server? It doesn't open simultaneously with your bag after all.
On top of that, I often have thrash in many of my armoury spaces because why not. Its not like I can place a stack of materials in the pants section of the armoury? xD
Last edited by Aeyis; 07-11-2015 at 01:52 PM.
XIV's inventory system is worlds better than XI's was. Due to a memory limitation on PS2, the most any given bag could hold was 80 items. So we ended up with Gobbie Bags, Mog Satchels, Mog Sacks, and all sorts of variations, all holding 80 items max each.
The only slot I really have a problem with in the armory right now is my rings - if anything I want them to double the armory storage of the ring slot, since each class has TWO rings and I've been getting the "can't change classes" warnings a lot lately because I upgrade a ring and forget to pull out the old one.
I know quite a few people that have about 3 - 5 alts actually, and just because "People don't do it" isn't really an excuse to discount the fact that they could.Barely anyone has alts in this game. Whereas in a game like wow you can expect people to have several alts. (long time players even 8~ on a single server)
Please do not use alts as an argument for storage space, because alts arent really supported here. You cant even mail an alt.
(Also I'm the one that said already its inconvenient to transfer items between alts so it's funny to me that you try and use it as a counter argument)
I am shocked to hear actual engineering concepts on an online forum, +1 and I am impressed.
Very well put, I was about to type the same.
I know absolutely noone that does. In fact many people I know were surprised to learn that I had an alt at all! Just one alt was a major surprise!
''People dont do it'', is not an excuse. Its a base for logic. Why base things on the assumption that people use alts, when in reality they dont?
Perhaps I misread then, because the way I read it you said something along the lines of (or well rather, exactly like)
:
Which means pretty much the opposite..
Last edited by Aeyis; 07-11-2015 at 02:05 PM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.