Quote Originally Posted by RiisWolf View Post
In the high roulette, I use Noctural Sect for the healing power and barriers. Cheap instant barriers. Granted they won't be your safety blanket but they do help.
Cheap barriers? Asp. Benefic costs 707MP while Benefic2 costs 795; Asp. Helios costs 1326 while Helios costs 1060.
Considering that the barriers are rather weak and Asp. Benefic with barrier - as mentioned somewhat earlier in this thread - leaves you with a downtime of approx. 4.5sec its just..meh..

Furthermore considering the worst cards in a big pull, I agree with fanservice. Spear is in most cases the worst Card to get.

Quote Originally Posted by RiisWolf View Post
Extra damage doesn't make you heal more, and as long as threat is under control, it won't benefit the tank much either. Burn it for a card you already have, reshuffle it if you don't, but NEVER let it go to waste.
Please don't tell me, that you ever used Balance on a tank if a DD is in your group...