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  1. #281
    Player
    Snowaeth's Avatar
    Join Date
    Jun 2013
    Posts
    335
    Character
    Snow Ball
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Quote Originally Posted by UBERHAXED View Post
    The problem (which I think don't think high level enough to understand) is that it's hard to balance difficulty in content when 1 class trivializes the mechanics by free movement. Overtime, they attempt to do it and end up making it quite impossible to play other classes and ending up just not doing it. With a fresh start they just decide that they won't set themselves up for failure when creating new content again. That being said, in any 2.X content you don't need to move anymore than caster does to play (unlike melee with positionals) so I don't see how the playstyle changes. Also, someone pointed out that cast time is less than GCD. You literally have the same amount of movement freedom. Casters have zero.
    BLM comes with what? A raging strikes and Ley Lines as their OGCD's?
    Bard comes with 11 + one that resets non stop.

    The oldtime bards, that truly know how to play are not really complaining about movement, we complain about the skill flow which is ruined.
    Cast times + a ton of OGCD's don't go together well.

    The movement, that's something I don't mind sacrificing >>IF<< the damage gain from WM would actually put us to where this sacrifice would be fair, which is certainly not behind Warrior and in fact shouldn't be far behind actual casters either.

    But that still means WM can't come with cast times or there needs something to be done about the OGCD's if we do get to keep the cast times.
    (9)

  2. #282
    Player
    Virgaeus's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    13
    Character
    Spica Nox
    World
    Gilgamesh
    Main Class
    Archer Lv 100
    Quote Originally Posted by Snowaeth View Post
    BLM comes with what? A raging strikes and Ley Lines as their OGCD's?
    Bard comes with 11 + one that resets non stop.

    The oldtime bards, that truly know how to play are not really complaining about movement, we complain about the skill flow which is ruined.
    Cast times + a ton of OGCD's don't go together well.

    The movement, that's something I don't mind sacrificing >>IF<< the damage gain from WM would actually put us to where this sacrifice would be fair, which is certainly not behind Warrior and in fact shouldn't be far behind actual casters either.

    But that still means WM can't come with cast times or there needs something to be done about the OGCD's if we do get to keep the cast times.
    I agree wholeheartedly (*_*)/
    (6)

  3. #283
    Player
    Kat_Manx's Avatar
    Join Date
    Aug 2013
    Posts
    600
    Character
    Kat Fuzzington
    World
    Goblin
    Main Class
    Archer Lv 73
    Quote Originally Posted by Kat_Manx View Post
    Clearly you have never played Bard, then.

    So, your profile says you play Conjurer aka. White Mage.

    Let's see..let's change your job so it no longer uses magic. You use bandages. At close range. You have to stand 1 yalm from the player you are trying to heal..and you will now dress in metal armor. But if you do it properly, you'll heal better than before.

    Just a basic aesthetic and playstyle change. You can still heal. No big deal, I assume? ^.-
    I wasn't actually even saying my idea was bad. But if they changed WHM to this, I'd throw a hissyfit on behalf of the White Mages. However as someone suggested, a Combat Medic job might be interesting, so they could always you know.. make that job. A completely new one, that is.

    Funniest thing is considering they just added Machinist, they could have made Machinist the job it is now, and kept Bard as it was. Then the two would have differences too, which they technically do not have now, and you could choose.

    I have also never seen the issue with how difficult it would be to "fix Bard damage." I never saw a problem with it myself, I mean, we ARE a DPS/Support hybrid job, we aren't SUPPOSED to be top damage. But hey, here's a fix:

    If developers think we do too little damage, increase our base damage.
    If they think we do too much damage, decrease our base damage.

    Man, that solution was tough. ._.
    (2)
    Last edited by Kat_Manx; 07-10-2015 at 07:23 PM.

  4. #284
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Snowaeth View Post
    BLM comes with what? A raging strikes and Ley Lines as their OGCD's?
    Bard comes with 11 + one that resets non stop.

    The oldtime bards, that truly know how to play are not really complaining about movement, we complain about the skill flow which is ruined.
    Cast times + a ton of OGCD's don't go together well.

    The movement, that's something I don't mind sacrificing >>IF<< the damage gain from WM would actually put us to where this sacrifice would be fair, which is certainly not behind Warrior and in fact shouldn't be far behind actual casters either.

    But that still means WM can't come with cast times or there needs something to be done about the OGCD's if we do get to keep the cast times.
    Yeah if you played black mage then you'd know they added mostly OGCD skills in HW. You get an ENTIRE second between GCD. A missed half a second due to random interruption or need to move, completely ruins BLM DPS for the next 30 seconds.
    (1)

  5. #285
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Kat_Manx View Post
    I have also never seen the issue with how difficult it would be to "fix Bard damage." I never saw a problem with it myself, I mean, we ARE a DPS/Support hybrid job, we aren't SUPPOSED to be top damage. But hey, here's a fix:

    If developers think we do too little damage, increase or base damage.
    If they think we do too much damage, decrease our base damage.

    Man, that solution was tough. ._.
    The problem is it's difficult to make new content when 1 class isn't handicapped by a lot of the mechanics. And to make it affect bard, it would make it unplayable for any other class. They needed to fix the raid difficulty balancing problem before all they can do to increase difficulty is add more DPS checks. The problem was they they can make fights like titan or shiva then realize the difficulty then added only punished all classes but bard and the realize that adding more movement only did nothing to bard and harshly punished other classes.
    (0)

  6. #286
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Alright SE, listen to your fans. That's one of your rules, no? Get rid of Minuet. Keep the skills, boost damage/weapon damage for physical ranged. Don't touch Gauss; the MCHs are getting the hang of it. Maybe take a second look at our buff potencies and cooldowns, but other than that, we're fine for now. Get rid of Minuet. GET RID OF MINUET. Give back that freedom of movement Bards have grown accustomed to all this time.

    Then be sure to do that immediately for the next job that complains. And the next one after that. Then the next one.

    Seriously, we've reached the saturation point with these complaints. Near kills my desire to even read the forums now. . . I'd rather see it gone purely just to shut people up than for the sake of job balance now. Bards: I'm NOT saying you're wrong. I agree that there are issues with Minuet that NEED fixing. But you have gone on and on, and on, and ON, AND ON. They've noticed. They're going to look into it, and it WILL probably get fixed. Not right away. But it WILL.

    BE. PATIENT.
    (1)

  7. #287
    Player
    Snowaeth's Avatar
    Join Date
    Jun 2013
    Posts
    335
    Character
    Snow Ball
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Quote Originally Posted by UBERHAXED View Post
    Yeah if you played black mage then you'd know they added mostly OGCD skills in HW. You get an ENTIRE second between GCD. A missed half a second due to random interruption or need to move, completely ruins BLM DPS for the next 30 seconds.
    And if you had played Bard then you'd know that Bards have to double weave OGCD's because we got so many.

    Your 3 new OGCD's on long cooldowns and Raging strikes which has super long CD too do not compare to BRD's non stop OGCD flow throughout the whole fight.

    Cast times however have broken this flow and the class feels broken because of it. Also the new flow that we gain with the changes underperforms horribly.
    (0)

  8. #288
    Player
    AriaEnia's Avatar
    Join Date
    Dec 2014
    Posts
    599
    Character
    Aria Elunia
    World
    Adamantoise
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by nuyu11 View Post
    Some people easily said that Bard is easy job, while I can said that PLD is easy 123 tank rotation for new player who want to learn tanking. It feels like you're belittle Bard Job.
    True yeah, PLD is a hell of a boring job, for newbies, so easy to play, so basic, easy to master with so many defensive cooldowns, but I wonder why not so many people playing it.
    (1)

  9. #289
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by UBERHAXED View Post
    The problem is it's difficult to make new content when 1 class isn't handicapped by a lot of the mechanics. And to make it affect bard, it would make it unplayable for any other class. They needed to fix the raid difficulty balancing problem before all they can do to increase difficulty is add more DPS checks. The problem was they they can make fights like titan or shiva then realize the difficulty then added only punished all classes but bard and the realize that adding more movement only did nothing to bard and harshly punished other classes.
    i agree with that.

    However , they added casting times w/o changing the gameplay of bard , the BL procs back to back while casting are infuriating, the SS! proc that feels like procing 99% of the time when u are manually casting SS


    The lack of fun skills , we got EA a skill with low cd , created just because barrage changed + press another button... and Sidewinder 1 min CD 250 potency , Iron jaws , good idea save tp and 1 casting , but the animation is sooo lame that feel like rushed...and dont get me started on 58 skill...

    in the end feels like SE was trying to do something but didnt even finished , while others job got new toys that compliment the toolkit (see SCH aoe healing , WHM Dmg , SMN burst and aoe ect) , brds in the other hand .... /sigh
    (4)

  10. #290
    Player
    Verius_Nox's Avatar
    Join Date
    Oct 2013
    Posts
    305
    Character
    Whispering Crow
    World
    Balmung
    Main Class
    Black Mage Lv 83
    Quote Originally Posted by Kat_Manx View Post
    Clearly you have never played Bard, then.

    So, your profile says you play Conjurer aka. White Mage.

    Let's see..let's change your job so it no longer uses magic. You use bandages. At close range. You have to stand 1 yalm from the player you are trying to heal..and you will now dress in metal armor. But if you do it properly, you'll heal better than before.

    Just a basic aesthetic and playstyle change. You can still heal. No big deal, I assume? ^.-
    Hyperbole is ineffective if you're trying to debate. Gaining 1.5s cast speed on your abilities is no comparison to having to stand 1 yalm from another player to heal them.

    Quote Originally Posted by Warlyx View Post
    i agree with that.

    However , they added casting times w/o changing the gameplay of bard , the BL procs back to back while casting are infuriating, the SS! proc that feels like procing 99% of the time when u are manually casting SS


    The lack of fun skills , we got EA a skill with low cd , created just because barrage changed + press another button... and Sidewinder 1 min CD 250 potency , Iron jaws , good idea save tp and 1 casting , but the animation is sooo lame that feel like rushed...and dont get me started on 58 skill...

    in the end feels like SE was trying to do something but didnt even finished , while others job got new toys that compliment the toolkit (see SCH aoe healing , WHM Dmg , SMN burst and aoe ect) , brds in the other hand .... /sigh
    You did get new toys that compliment your toolkit. You get an ability that refreshes your DoT's so you don't have to waste time doing it manually, you got an ability that applies a big hit based on your DoT's, you got a spell that blocks the next debuff for the next party, a good support skill if used correctly.

    Not quite sure why you don't think that's not complimenting your toolkit.

    And your cast time is 1.5s, faster with skill speed. You'll get to use your procs, and get to move a bit because your GCD is still 2.5s. All your 30% damage bonus requires is you to stop for 1.5s(1.3s if you get better at sliding at 1.3s allowing you to move and complete the shot).
    (3)
    Last edited by Verius_Nox; 07-10-2015 at 08:54 PM.

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