Unfortunately, the 2-handed jobs I liked the most in FFXI are tanks here (WAR, DRK). I would love to swing around a 2-handed axe as a DPS. :/
Unfortunately, the 2-handed jobs I liked the most in FFXI are tanks here (WAR, DRK). I would love to swing around a 2-handed axe as a DPS. :/
What the community decides =/ developer intention.
You might remember Paladin was locked behind level 30, some job from the get-go was designed to be a tank and it sure as hell wasn't Monk or Thief. And I highly doubt it was intended to stop tanking because another job became available.
Development after the community made a firm decision is another story all together.
A good paladin or ninja rarely if ever used provoke in content that actually mattered, other than boring old Dyni.
But I agree, warrior was defiantly a tank. Nice JA hate grab abilities.
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