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Monks lose all GL stacks, and it interrupts the super-tight DRG rotation, and pretty much every other job loses their buffs and debuffs during the cast. DPS LBs aren't a fast-cast like the Tank or Healer LB. You're basically sacrificing your next 30 seconds or so of damage output for one giant burst, so you want your next 30 seconds to not have to matter. There's also this thing called "saving it for the healers."
Lv1 and Lv2 healer LBs are beyond useless so there's no point in saving it for them unless you're in a full party raid where you can save up for Lv 3Monks lose all GL stacks, and it interrupts the super-tight DRG rotation, and pretty much every other job loses their buffs and debuffs during the cast. DPS LBs aren't a fast-cast like the Tank or Healer LB. You're basically sacrificing your next 30 seconds or so of damage output for one giant burst, so you want your next 30 seconds to not have to matter. There's also this thing called "saving it for the healers."
Not only that, healer LB isn't quick either, at least Lv3 anyways. I'd bet about 80% of the time that a healer uses LB3 they WILL die locked in the animation while some mechanic or two is blowing up on them
Edit; Oh yeah, and then there's the hilarity that sometimes your dead DPS don't see that LB coming, healer instantly raises them and they just stand there and die. That one is more from not paying attention, though
Last edited by Xenos74; 07-10-2015 at 12:19 AM.
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