Quote Originally Posted by Kafeen View Post
Sounds the same as how I remember the system in WoW to be but still, lets try the system before we claim its broken, shall we.

There are ways this kind of exploit can be avoided. For example, the exp a mob gives is based on the highest level character to attack the mob (similar to FFXI if they were inside the party, not sure if FFXIV is the same). Then, in this case, since the high level character will have such a large difference in level with the mob the parties exp will be low to non-existent.
Not sure how it is now, but a few months ago, if there was a high level in your party, you got crap sp, and they get slightly higher sp. And then it was changed so the lower level gets more sp, and the higher level gets almost no sp. Not sure which came first. They keep switching things around, it's like they don't have testers with opinions, and prefer to use player outrage to get a good grasp on things.