Results 1 to 10 of 50

Hybrid View

  1. #1
    Player
    GideonHighmourn's Avatar
    Join Date
    May 2015
    Posts
    364
    Character
    Gideon Highmourn
    World
    Hyperion
    Main Class
    Summoner Lv 74
    I find Nocturnal Sect incredibly underwhelming. Not just from a potency standpoint vs. Dirunal Sect or Scholar, but from a synergy aspect with the rest of the kit.

    Dirunal HoTs are affected by Celestial Opposition (lol) and Time Dilation, which significantly increases their potency even more compared to Nocturnal Shields.

    The Aspected Benefic shield needs to double on crit, and potency should refresh with Celestial Opposition and Time Dilation. This would give Nocturnal Sect far more synergy with the base kit.

    Collective Unconscious is also very underwhelming with Nocturnal Stance. Not sure how to make this better, honestly, while keeping with the theme. Maybe suspend timer on all buffs while its active?
    (0)

  2. #2
    Player
    Rajeme's Avatar
    Join Date
    Jun 2015
    Posts
    114
    Character
    Rajeme Tkala
    World
    Coeurl
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by GideonHighmourn View Post
    I find Nocturnal Sect incredibly underwhelming. Not just from a potency standpoint vs. Dirunal Sect or Scholar, but from a synergy aspect with the rest of the kit.

    Dirunal HoTs are affected by Celestial Opposition (lol) and Time Dilation, which significantly increases their potency even more compared to Nocturnal Shields.

    The Aspected Benefic shield needs to double on crit, and potency should refresh with Celestial Opposition and Time Dilation. This would give Nocturnal Sect far more synergy with the base kit.

    Collective Unconscious is also very underwhelming with Nocturnal Stance. Not sure how to make this better, honestly, while keeping with the theme. Maybe suspend timer on all buffs while its active?
    Mostly because aspected benefic's potency is too low to make effective shield. That's why i suggested they add shield to benefic/benefic II instead of aspected skills. That would fix most of noct's problems
    (0)