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  1. #1
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    If A1-4 in their Savage forms are relatively similar to the normal mode versions, in that what forms of damage coming out are the same, I'd see DK only having important meaning in A3 and A4 from what I've seen, but I haven't exactly studied what damage types are which because it's so easy. Who knows, they could go the T7 savage fireball route and take something of relatively safe damage and ramp it up 2X.

    With the current balancing of the melee DK is really gonna have to be T13 levels of usefulness IMO for MNK to take a spot in a high end raid group. Even a better geared MNK would probably bring less to raid DPS than an i180 DRG/NIN as it stands.
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    Last edited by Sleigh; 07-09-2015 at 07:04 AM.

  2. #2
    Player
    Zamii's Avatar
    Join Date
    Mar 2014
    Posts
    435
    Character
    Zami Terrechant
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by Sleigh View Post
    snip
    from what i can tell so far, the mechanics that actually hit hard in A4 are either physical or not affected by DK on the boss, A3 really doesnt hit that hard though for the time being, at least in terms of magic hits, the only part that seems to do any damage is when he applies blunt resistance down on the tanks.

    i just did a quick look over some data i had from earlier runs however and it looks like A1 we might be the most useful
    gunnery pod (seems to be its version of auto attack? i'll pay more attention in a future run) is a magic based hit from oppressor/oppressor 0.5

    EDIT: seems like i jumped the gun on A4, everything the boss itself uses is magic, and hits relatively hard, theres still quite a bit that isnt affected by DK however
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    Last edited by Zamii; 07-09-2015 at 09:02 AM.

  3. #3
    Player
    Niyuka's Avatar
    Join Date
    Sep 2013
    Posts
    266
    Character
    Cierre Mhakaracca
    World
    Shiva
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Sleigh View Post
    If A1-4 in their Savage forms are relatively similar to the normal mode versions, in that what forms of damage coming out are the same, I'd see DK only having important meaning in A3 and A4 from what I've seen, but I haven't exactly studied what damage types are which because it's so easy. Who knows, they could go the T7 savage fireball route and take something of relatively safe damage and ramp it up 2X.

    With the current balancing of the melee DK is really gonna have to be T13 levels of usefulness IMO for MNK to take a spot in a high end raid group. Even a better geared MNK would probably bring less to raid DPS than an i180 DRG/NIN as it stands.
    All because of their debuffs, or are these classes inherently better ?
    (0)

  4. #4
    Player
    ray1108's Avatar
    Join Date
    Apr 2015
    Posts
    18
    Character
    Ray Ice'fox
    World
    Shiva
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Niyuka View Post
    All because of their debuffs, or are these classes inherently better ?
    In addition to their buffs/debuffs DRG and NIN bring more DPS to the raid since Mnk have 0, because mantra and DK don't bring more dps.
    (0)

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