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  1. #111
    Player Brian_'s Avatar
    Join Date
    Jun 2015
    Posts
    710
    Character
    Graylle Celestia
    World
    Tonberry
    Main Class
    Warrior Lv 70
    I don't know why people are comparing Alex's loot system to Coil's. They're not the same tier of content.

    Anyways, it doesn't matter if you're doing it with a static or through DF/PF. In a static you will run it until everyone gets a token - so at least 16 runs. Through DF/PF, you have something like a 25% chance at winning so you'd need 16 runs on average to get 1 token per turn.

    For a static or farm party, it's grindy but fair. For everything else, it's worse than the old system.

    Token systems are meant to guarantee reward with incremental progression. The big problem with the old loot system is you could continually get nothing every clear. This current system is only a half-solution. You can still repeatedly get nothing every clear. The real solution is to guarantee tokens, make them generic and increase the amount needed per item. It's the same resulting number of runs but you eliminate RNG.
    (2)

  2. #112
    Player
    Jeykama's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    780
    Character
    Meru Maru
    World
    Balmung
    Main Class
    Machinist Lv 90
    It's grindy as hell for a static, especially for body pieces. 4 tokens only obtainable from one boss at a not 100% drop chance for 8 people.

    Really wish the shafts dropped from 2 bosses like the leg pieces.
    (0)

  3. #113
    Player
    Borascythe's Avatar
    Join Date
    Sep 2014
    Posts
    35
    Character
    Avarria Stellaris
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    I personally do not like the current loot system in Alexander. While it's definitely better than the old Coil system, it's just not what it could be. I've cleared the floors multiple times trying to get the items I need through DF. PF is a waste of time unless it's for progression/learning purposes since people will just leave once they get the items they need.

    A token system like what's in the new ex primals would be ideal. However, that would require the loot lockout to be removed. There has to be a happy medium between the two systems. Perhaps keep the same system but you're guaranteed a drop so you don't have to run it 500x due to bad luck or you could trade in 10 tokens for that floor for a specific part for that week. So, for example, if you got 10 unlucky runs in A1, you could trade in those 10 tokens for an item specific to that floor. This would count towards your loot lockout, but at the very least you wouldn't have to feel like you were wasting your time.
    (0)

  4. #114
    Player
    LionKing's Avatar
    Join Date
    Sep 2013
    Posts
    624
    Character
    Kaane Moka
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    1/ By playing game, you are already WASTING your time.
    2/ You don't need ilv 190 gears for any contents available now, even for Rav Ex.
    3/You can solo queue yourself anytime, any moment.
    4/There is no lock out, so you can farm as much as you want, even better, bringing people who has already looted will not affect the number of token it give out.
    5/Grab 7 friends and go if you want to ascertain for your token. Again, this is MMORPG, meaning you are not playing by yourself.
    5/Stop complain and enjoy the game.If you can't or too much stress for you, quit it because you are WASTING your time.

    7/People will complain about everything, anything. I am sorry if it is not cattering for a small group of people out there. Please go play Off-line RPG.

    Have a good night.
    (2)

  5. #115
    Player
    CUTS3R's Avatar
    Join Date
    Aug 2013
    Location
    Over there, on the left
    Posts
    829
    Character
    F'lhinna Kutseru
    World
    Moogle
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Malevicton View Post
    This is pretty much the exact loot system that everyone asked for.
    I thought people asked for having gear still dropping from chests AND automatically receiving a token on every kills ( lockouts aside ) exactly like new Ex primals. This seemed perfect to me and was hoping Alex would be the same and to some extent every future raids and Exs.
    (0)

  6. #116
    Player
    Lycinder's Avatar
    Join Date
    Jul 2014
    Posts
    110
    Character
    Muriel Murconic
    World
    Shiva
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Krr View Post
    you don't understand how retail and restaurant schedules work at all, do you....

    hint: playing with 7 other retail workers doesn't suddenly make retail schedules magically line up so that everyone has the same night off
    I work at a cafe where things happen such as being called in on days off and I lead a static which has people who have schedules which are under constant flux (one had to work until midnight yesterday) and we get it to work.
    Just need to find people with flexibility, plan times when you know you aren't going to be working based of off preset schedules and change as the week hits you with new things.
    Have a group which is patient and mature about these things.
    Really, our group was put together near the end of ARR and we made it from having only 3 members clearing T9 to getting to T13, its possible if you are smart enough to work around things.
    (0)
    Last edited by Lycinder; 07-08-2015 at 05:36 PM.

  7. #117
    Player
    lordparanoia's Avatar
    Join Date
    Oct 2013
    Posts
    219
    Character
    Myss Keta
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    I like this loot system. It's not perfect but I think it's better then the one we had before... it gives to everyone the possibility to have a piece of gear (or more) per week.
    (0)

  8. #118
    Player
    Havenae's Avatar
    Join Date
    Sep 2013
    Posts
    241
    Character
    Kaja Vesh
    World
    Lamia
    Main Class
    Arcanist Lv 57
    It's whatever.. just gonna say this.

    Anyone defending RNG is either Korean, or needs their head checked.
    (3)

  9. #119
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Ashkendor View Post
    You're going to find that the majority of raiders prefer the stability of a complete 8 man static, but there are those willing to have a looser arrangement. Try making or joining a linkshell for endgame content, maybe? I know when my static is looking for subs, the first places we go are linkshells, friend lists, and FC's. Party Finder is for when we've exhausted our other options and we're willing to roll the dice. :3
    I agree with stability when it comes to raiding but thanks to new lockout system and token items we can now swap peoples on the fly if needed and even do some boost runs for friends that plays this game more casually if they want that. ^^
    (0)

  10. #120
    Player
    Sylkis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    613
    Character
    Sylkis Tea
    World
    Sophia
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Ashkendor View Post
    You're leaving out the part where all 8 people in the static can potentially get the drop that they want in a total of 4 runs per week versus two people possibly getting a drop that they don't already have and can Need on.

    This is definitely better.
    All 8 people can get a fraction of a drop, if you grind it by going at least 4 times a week per floor versus two whole drops plus a token you mean. Too grindy, and exhausts the content too fast (1 month)
    (0)

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