Results 1 to 10 of 23

Hybrid View

  1. #1
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Gyson View Post
    No, they're just looking to be rewarded for their efforts rather than their luck, which is not unreasonable.

    I prefer the system Guild Wars 2 used, where every single person participating in the run receives dungeon currency for their time and effort, and you can save up that currency to eventually purchase gear specific to that dungeon. In this fashion, you are *always* making progress on your goals every time you go to the dungeon. It completely removes randomness out of the equation, and no time is ever wasted on a run that amounted to nothing.
    That's a selfish loot system, honestly.
    This loot system isn't bad, it's actually great for statics, because someone will always get something, which progresses your group as a whole, which is much better than everyone getting a little currency to grind.
    (0)

  2. #2
    Player
    Shamo_Lomenzo's Avatar
    Join Date
    Aug 2013
    Posts
    148
    Character
    Shamo Lomenzo
    World
    Ultros
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by FoxyAreku View Post
    That's a selfish loot system, honestly.
    This loot system isn't bad, it's actually great for statics, because someone will always get something, which progresses your group as a whole, which is much better than everyone getting a little currency to grind.
    How is that selfish? Everyone got a more general token that could be used to buy any piece of gear for that dungeon. It's just some pieces cost more tokens than others.

    I honestly thought that the token system would be like GW2 but I see know that it's still going to be pretty irritating to gear up.
    (0)

  3. #3
    Player
    Gyson's Avatar
    Join Date
    Nov 2014
    Posts
    783
    Character
    Gyson Kincaid
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by FoxyAreku View Post
    That's a selfish loot system, honestly.
    This loot system isn't bad, it's actually great for statics, because someone will always get something, which progresses your group as a whole, which is much better than everyone getting a little currency to grind.
    What, exactly, is selfish about rewarding everyone for a group effort?

    You seem to be focused on the fact that this is (in your opinion) great for statics, and yet it stinks for non-statics (which happens to represent a majority of the people playing this content).

    I'm assuming you're in a static and would argue that your opinion is both a little biased and selfish, honestly. Much more so than the idea of rewarding everyone equally with every run.
    (1)