People hate risk in games. They just want everything handed down to them with no effort involved. If most mouth breathers got their way the system would be dumbed down to the point where there's no quests to get started, you can desynth equipment into materia and then go trade 5 bits of materia to an NPC along with an item and get your 5 slotted gear.
I've bitched quite a lot about the other crafting changes but this whole materia system is made of win. It even makes sense now why items will be easier to produce. I'm still against removing training books and taking quality out of the HQ equation however. But considering how many HQ crab bows I'll be blowing up for that crab bow +5 materia I'll be glad that each hard earned HQ coral equates to an HQ bow.