So, why were the two weakest dps classes nerfed?
So, why were the two weakest dps classes nerfed?
You forgot the part where you have to get full 170 by spamming dungeons. The slower players are only reaching 60 now, or did so a few days ago. How you expect these players to already be full 170 is beyond me.Rushing to 60 usually means having a 60 within the 1st 2-3 days of the actual release, 2 weeks is plenty of time for one 60 even by the slowest player.. in fact a few people already have 3-4 60 jobs. so, no it is the right time frame for majority to be 60.
Even people with lives and full times jobs have 60 jobs at this point. The time frame is correct.
People with lives and full time jobs typically dont have (anywhere near to) full 170. And god forbid they also took the time to level crafting/gathering.
As such, anyone that got to 60 and put a lot of extra effort into going to 170~ or higher gets a clear advantage over those that ''took their time to enjoy the road to 60''
Last edited by Aeyis; 07-07-2015 at 06:22 PM.
You also forgot how cheap and easy those are to get just by working dungons and doing dailies, i already know someone with an 8 hour shift and even has not been on much still has full i 170 gear with half being i180 already, that's not really an excuse.You forgot the part where you have to get full 170 by spamming dungeons. The slower players are only reaching 60 now, or did so a few days ago. How you expect these players to already be full 170 is beyond me.
People with lives and full time jobs typically dont have (anywhere near to) full 170. And god forbid they also took the time to level crafting/gathering.
As such, anyone that got to 60 and put a lot of extra effort into going to 170~ or higher gets a clear advantage over those that ''took their time to enjoy the road to 60''
As a slow player, I just don't expect to get into raids when they're first released. The staggering of content exists to keep people who NEED to be on the EDGE satisfied, not me.
I feel like se is pushing me out of the game.
I'm not sure you even read the patch notes. Also, if you knew how to play these two classes, you probably wouldn't have even asked that question.
To dumb it down for you, basically you will be activating WM for Sidewinder and Barrage->Empyreal Arrow. Notice how the cooldown of WMis equal to Empyreal Arrow. Makes one think they did this on purpose.
I'm only MCH 54 so they probably have something similar.
Last edited by Brundlefly; 07-07-2015 at 06:28 PM.
Cant wait to test my Bard and want to see the result, if the outcome is good then I will level MCH![]()
What exactly is stopping those players from doing the raid later on? You can get fully geared in Law in just about a week with your daily roulettes, and maybe a little dungeon farming. I'm not sure what the alternative is to cater to those slower players is, other than changing the requirement to i145 (since i160 also requires you do expert dungeons) which would be nerfing the raid to the point of it being pointless.
Idunno why you think I would play any differnt. I pop DA + defensive and all what you have said that you do. All I tried to do was share my pov over the MP bug. I'm sorry if some might not agree with how I have experienced it, but somehow I have managed even tho I am not a "pro DRK" or whatever you are trying to imply, and in the end that is what matters because it's just a game. Relax and smell the flowers. Just because you play a DRK doesn't mean you have to be all dark and gloomy. \o/
Getting 170 is easy and quick. I got ilv170 the first day I hit 60. lol.
Only the chest, pants and weapon cost above 215 tomes. You get 80 tomes from completing the new level 60 dungeons, then a 40(iirc) tome bonus if someone is new. On top of that, you can also do expert for that tome bonus. If you are in a FC, you can run dungeons with your friends who recently hit 60 to shovel in those delicious tome bonus'.
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