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  1. #1
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Aeyis View Post
    It got held off so people didnt feel like they had to choose between enjoying their leveling time, and rushing to max level/gearing law to be in time for the raid.

    This is not an argument between casual and hardcore as some seem to think. It's about enjoying one form of content (leveling) vs enjoying another form of content (raiding).
    You just repeated what I said. It gave enough time to do that.
    You only need to be "in time for the raid" if you care about the progression race.
    People who play that way had enough time to experience the leveling fully and gear up in time for that.
    This is opposed to the race starting as soon as launch happened.

    Like people who care about the race still have to put raiding as their priority.
    This allowed people who want to be on the cutting edge to not have to skip everything while leveling.
    But those type of players are still the ones with more time and dedication to raiding.


    You can enjoy raiding and you're not at any "disadvantage" if you wanted more time.
    You only need to be on time if you're trying to race progression. Otherwise, the raid is available whenever you're ready.
    So those people can enjoy their leveling and then enjoy their raiding. What's the issue?

    Holding it off so the race doesn't start at launch was a good thing. But artificially gating it for too long is bad.
    There are some people who've farmed out the Ex Primals, and are just waiting for Alexander to open.
    It shouldn't be held back because there are other people experiencing other things. They can experience those things and then go raid when they feel like it.

    It really only got held off so that the leveling experience wasn't obsolete for people who cared about being cutting edge.
    Since those are the people who have the most time and dedication to the game, 2 weeks was enough so that the story content wasn't obsolete on launch.
    If someone is later than that, well they shouldn't expect to be on the cutting edge anyway.
    They should just enjoy the content on their own time, instead of asking for more of an extended gate and holding back the players who are already prepared.
    (2)

  2. #2
    Player
    Elim's Avatar
    Join Date
    Sep 2013
    Posts
    1,852
    Character
    Elim Lovecraft
    World
    Faerie
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Aeyis View Post
    Im afraid it is being inconsiderate. Not everyone has the time to collect 3865~ tomes (yes, I counted them just for you) in a single day.
    Never said everyone has the time to collect them all in one day. I said they were quick and easy to farm. And it's true. Gear costs a lot less tomes than past sets. And dungeons give more tomes than ever before. Never mind the bonus'.

    Still not sure how what I said was inconsiderate. I'm not trying to be "sassy" either. I legit don't get it.
    (2)
    Last edited by Elim; 07-07-2015 at 08:28 PM.

  3. #3
    Player
    cgbspender's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    634
    Character
    Honinbo Dosaku
    World
    Ragnarok
    Main Class
    Culinarian Lv 70
    servers up
    (1)

  4. #4
    Player
    Amelia_Pond_Behemoth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,112
    Character
    Violet Baudelaire
    World
    Goblin
    Main Class
    Dark Knight Lv 83
    I've been playing since early access and I'm not anywhere near i170 yet. But I kind of expected this as the date for Alexander got closer. And I'm OK with this. I know it'll be waiting for me once I'm i70. And once I am, I'm glad I can jump in.
    (1)

  5. #5
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Amelia_Pond_Behemoth View Post
    I've been playing since early access and I'm not anywhere near i170 yet. But I kind of expected this as the date for Alexander got closer. And I'm OK with this. I know it'll be waiting for me once I'm i70. And once I am, I'm glad I can jump in.
    I would not be so bothered by this had there not of been plans to get together and do Alexander with my Coil static tonight so we can do something raid-tier and blind.

    Guess I should get to sleep and go kick Fractal in the face like twenty times when I wake up.

    I suppose I should state my main frustration with the i170 hard requirement is that high level content has traditionally been (and continued to be) 'locked' to preformed parties and didn't have those requirements in the past. I don't think my group would've had issues with me coming along in full i160. It's the sudden jump that kinda threw me for a loop, and after levelling two classes to 60 to basically run into "but those efforts weren't enough" just kinda sucks.
    (1)
    Last edited by Garlyle; 07-07-2015 at 07:11 PM.

  6. #6
    Player
    Adventica6's Avatar
    Join Date
    Jun 2015
    Location
    Lower Jeuno
    Posts
    413
    Character
    Lost Tales
    World
    Diabolos
    Main Class
    Machinist Lv 80
    Hello, so were the brd/mch changes great or no? how important is 10% dmg compared to the lower potency on skill changes? if it is a strong dmg boost to both classes then that's a great thing.
    (1)

  7. #7
    Player
    sirDarts's Avatar
    Join Date
    May 2015
    Posts
    615
    Character
    Elyza Arcanas
    World
    Phoenix
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Adventica6 View Post
    Hello, so were the brd/mch changes great or no? how important is 10% dmg compared to the lower potency on skill changes? if it is a strong dmg boost to both classes then that's a great thing.
    How many skills are in your rotation?
    2 of them (those that are not spammed) got hit. One slightly, one quite a bit.
    Conclusion? You will do more damage with WM on, no questions.
    (0)

  8. #8
    Player
    Kayote's Avatar
    Join Date
    Jun 2015
    Posts
    142
    Character
    Kayo Lireaux
    World
    Famfrit
    Main Class
    Archer Lv 60
    Quote Originally Posted by Adventica6 View Post
    Hello, so were the brd/mch changes great or no? how important is 10% dmg compared to the lower potency on skill changes? if it is a strong dmg boost to both classes then that's a great thing.
    Obviously testing is in order but it doesnt look very good. Measly 10% increase yet our biggest and best attacks were dropped from 10%-30% in potency. Still leaves the other more common attacks with a nice 10% increase in damage and possible stance dancing now which should quiet the bunny hoppers down a little. Hopefully WM is off GCD so we can weave it in and out between movement phases etc.

    My hope is this is a quick bandaid fix done on short notice. Not perfect but hopefully an overall improvement.

    MCH though ... I dont know about them. They needed more help than Bards from what I can tell yet seem to have gotten even less.

    Regardless of whether or not this is good or bad, both of these classes need to be reworked. Theyre pretty much the same class as the other and need to be given their own unique flavor. Not to mention a decent spot as actual DPS, not a halfassed support with a hybrid tax.
    (0)

  9. #9
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    I honestly expected there to be no df + no ilvl requirement for a while like coil & ex primals
    (1)

  10. #10
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    On a sidenote:
    What point is there to having an i160 dungeon set? Since you are farming those dungeons for the i170 set anyway.
    Well, that's sort of the point - to get you interim gear.

    That said I think the biggest awkwardness in going to i170 right now is that there is Only One Method At All. Crafted gear doesn't fit. Dungeon drops are insufficient. Hunts just jump that gear up further. The only exception is the Primals and that's solely for weapon slot. It's just... kinda awkward. Like, would it really have been so bad to cut Law Tomestone stuff down ten levels (and everything following similarly)? Because for being brand new gear the i160 feels just kinda... pointless. Nonfunctional. Etc.

    Quote Originally Posted by Adventica6 View Post
    Hello, so were the brd/mch changes great or no? how important is 10% dmg compared to the lower potency on skill changes? if it is a strong dmg boost to both classes then that's a great thing.
    To my understanding, yes. The loss of potency on those skills is evened out largely by the extra % damage (It's slightly lower in every case though), while everything else is stronger. The big one though is that you can swap into Wanderer's/Gauss instantly now, so swapping on the fly is an actual legitimate option now, whereas before the cast time meant you were almost always better off comitting to one or the other. This frees them up to optimize their play and might actually have a bigger impact than the +10% potency.
    (1)
    Last edited by Garlyle; 07-07-2015 at 08:01 PM.

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