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  1. #1
    Player
    Irana's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    628
    Character
    Index Labyrinthya
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    My point for alchemists is that so far they havent given any hint that each particular DoH gets to attach materias to their related items (I.E: crp can only attach materia to bows etc) so why not allow alchemist to do it as well?

    Also Im crp and cul, im just wondering why alchemists cant xD
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  2. #2
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Irana View Post
    Seriously, out of all the jobs out there...ALCHEMISTS CANT attach materia? You are saying that the mythical job of turning things into coal and finding the secret of eternal life cannot attach a piece of rock to another material item?

    Why? O.o

    In all honesty I would EXPECT alchemists to be the Disciple of the Hand with the best success rate when it comes to fuse two already existing items into a single more potent one.
    I'm pretty sure there aren't any myths about alchemists turning lead into coal, but I could be wrong. >_>

    Quote Originally Posted by Irana View Post
    My point for alchemists is that so far they havent given any hint that each particular DoH gets to attach materias to their related items (I.E: crp can only attach materia to bows etc) so why not allow alchemist to do it as well?

    Also Im crp and cul, im just wondering why alchemists cant xD
    * In order to attach materia to a certain piece of equipment, Disciples of the Hand must fulfill the class and level requirements for crafting it.

    ^^ You mean like this? Besides, looking at the post again:

    Attaching materia requires the “materia melder” key item, an apparatus which can be obtained via a quest available to Disciples of the Hand level 18 or above (with the exception of culinarians and alchemists). The apparatus allows players to attach one piece of materia per item.
    It doesn't say you can't attach materia, just that you don't get the quest for the item. Unless they're taking away your enhanced item synths and giving them to another class, ALC literally has to be the class to modify those items.
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