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  1. #1
    Player

    Join Date
    Jun 2011
    Location
    Windurst / Ul'dah
    Posts
    42
    Quote Originally Posted by Arcell View Post
    That kind of a risk is a good thing though as it removes materia and gear from the market, forcing people to make/buy more. Plus all those people who like to look down on others for not having 5 materia gear can feel special again, they were crying pretty hard about previous things making gear easier to get

    Why not have it like XI? Because this isn't XI. The devs can do better than XI, and I personally feel they are in this system. It's not as complicated as you're making it out to be.

    1. Use gear until it has 100% spiritbind.
    2. Convert gear into materia
    3. Attach materia.
    4. Rinse/repeat as desired.

    Simple.
    So say you want to pimp out your r50Pug weapon/armor:
    1. first you go grind with alt weapon/armor
    2. then find crafter with materia assimilator to melt it down into materia
    3. repeat steps 1 and 2 for more materia
    4. get catalyst items from Disciples of the Land
    5. go find an r50 crafter (since no one wants to risk loosing everything on a botched synth from a mid lvl crafter)
    6. have r50 gld/crp/bsm/wvr, ect use your dark matter, catalyst, and item to upgrade your item...
    6.5 dance in triumph or if he/she fails, go to market, re-buy original item and start again at step 1


    yeah... that's just as easy as desynth + upgrade
    (0)

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    451
    Quote Originally Posted by Blue79 View Post
    So say you want to pimp out your r50Pug weapon/armor:
    1. first you go grind with alt weapon/armor
    2. then find crafter with materia assimilator to melt it down into materia
    3. repeat steps 1 and 2 for more materia
    4. get catalyst items from Disciples of the Land
    5. go find an r50 crafter (since no one wants to risk loosing everything on a botched synth from a mid lvl crafter)
    6. have r50 gld/crp/bsm/wvr, ect use your dark matter, catalyst, and item to upgrade your item...
    6.5 dance in triumph or if he/she fails, go to market, re-buy original item and start again at step 1


    yeah... that's just as easy as desynth + upgrade
    From the Famitsu Interview as translated by Reinhard:
    Quote Originally Posted by Reinheart View Post

    Famitsu: Does the attachment point gain fast?

    Yoshida: That’s the hard part to adjusting, will try to make it so you can gain fast to a certain point.
    The issues I see with simple de-synthing are two-fold:
    1. Crafters can churn out a lot of gear in a short period of time. If there were no meter on the rate at which gear could be turned into materia, you would have crafters (both hard-core crafters and RMT) churning out materia by the bucketloads, and soon the market would be oversaturated.
    2. It locks battle classes (and to a certain degree gatherers) out of the materia market. With the "attachment" system, battle classes can purchase gear (or get drops) and create materia by doing what they do - battling. In this way the can create value (less valuable gear into more valuable materia), without having to involve a crafter.
    (0)

  3. #3
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Blue79 View Post
    So say you want to pimp out your r50Pug weapon/armor:
    1. first you go grind with alt weapon/armor
    2. then find crafter with materia assimilator to melt it down into materia
    3. repeat steps 1 and 2 for more materia
    4. get catalyst items from Disciples of the Land
    5. go find an r50 crafter (since no one wants to risk loosing everything on a botched synth from a mid lvl crafter)
    6. have r50 gld/crp/bsm/wvr, ect use your dark matter, catalyst, and item to upgrade your item...
    6.5 dance in triumph or if he/she fails, go to market, re-buy original item and start again at step 1


    yeah... that's just as easy as desynth + upgrade
    From what I hear the upgrade system in FFXI kind of sucked and was way too situational. This is much better honestly, it's a pretty standard gem/slot system with crafter/gatherer interaction.

    Your entire list assumes that the player doesn't have any crafting or gathering ranked up. Also I don't know where Dark Matter was brought into the equation, from my understanding it was Gear + Materia + Catalyst.

    It may not be as easy but why must it be easy? This is simple enough that it is accessible to most players, especially those in active linkshells. Linkshells would definitely speed this up and make this process incredibly simple for most players.

    Honestly it's more like:

    1. Use gear until it has 100% spiritbind.
    2. Convert gear into materia.*
    3. Acquire catalyst (gather, buy, trade, etc...)
    4. Attach materia (yourself or through others)
    5. Rinse/repeat as desired.

    *Steps 1 & 2 can be skipped by simply buying materia.

    I'd say that's not difficult to comprehend at all. You're kidding yourself if you think any crafter worth his salt won't have the augmented materia melder.
    (1)

  4. #4
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Arcell View Post
    Honestly it's more like:

    1. Use gear until it has 100% spiritbind.
    2. Convert gear into materia.*
    3. Acquire catalyst (gather, buy, trade, etc...)
    4. Attach materia (yourself or through others)
    5. Rinse/repeat as desired.

    *Steps 1 & 2 can be skipped by simply buying materia.
    Let's also not forget that steps 1 & 2 can be done concurrently across all of your gear that you wear at one time.
    (1)