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  1. #31
    Player
    Panasync's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    119
    Character
    Panasync Dilaudid
    World
    Balmung
    Main Class
    Archer Lv 60
    My main issue with it is the playstyle shift for the sake of the jobs being homogonous. MCH is fine, because the job was built to be what we have, Bard had a set playstyle, so to tack on a machinist design onto Bard because you want the jobs to be sooooooo mirrored is just meh. There is nothing wrong with sharing the support things, that's fine, but why can't jobs have playstyle differences but still make them interchangeable enough to where we're not favoring one over the other?
    (2)

  2. #32
    Player Wavaryen's Avatar
    Join Date
    Jan 2015
    Posts
    715
    Character
    Teladi Bishop
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Edellis View Post
    snip
    I really don't like you, you made no points at all. All the people saying that it is unfair to be able to move and dps or that you should not be able to has nothing backing it. It is bad game design to have classes play pretty much the same. In other mmos there is a class that can move and do skills, and they are just fine. The fact people think you should not be able to do it is laughable at its best, it shows they are closed minded on game design.

    Classes should be about play style choice. Range dps should be on par with each other, and will be from what devs are talking about. The fact they changed a class design around is the problem.

    If you guys don't like that both jp and us community is trying to get it changed back. Too bad I guess. Play a caster.
    (6)

  3. #33
    Player
    SonTensei's Avatar
    Join Date
    Apr 2014
    Posts
    140
    Character
    Son Tensei
    World
    Gilgamesh
    Main Class
    Archer Lv 60
    So with the 2 extreme primal fights we currently have, 1 of them makes no sense to use WM at all aside from breaking the carapice (Bismark EX), and the other you pretty much HAVE To use it unless you hit esc every time its casted to prevent autoattacking the shields (Ravana EX).

    The sooner people get used to mixing different play styles the better.

    That said my biggest beef with the WM skill is

    1. The cast timer of WM - its essentially like any other toggle skill with the exception of a cast timer... make it instant like Cleric Stance or give us swiftcast
    2. The oopmh isnt enough to trade off not having autoattack..

    Other than that the other big beef is our utterly useless lv 58 skill, Wardens Peaon.. its absolutely trashtastic- i was really hoping we would have gotten a regen type skill for hp. but i guess that would break the game. They need to redo the lv 58 skill, in fact maybe come up with something new for it all together.
    (0)
    Last edited by SonTensei; 07-07-2015 at 04:35 AM.

  4. #34
    Player
    Viar's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    93
    Character
    Ria Arrow
    World
    Cerberus
    Main Class
    Bard Lv 60
    Quote Originally Posted by Snowaeth View Post
    My math isn't wrong. You'r counting the basic hit which would have been there to begin with. Barrage only gives you 2 extra hits AND GUARANTEES THEY WON'T CRIT (old barrage did crit).
    If you look at my math I'm counting 2 extra hits per barrage on old barrage not 3 otherwise with your math you could say tripple was 900 potency and quad was 1200 potency.

    Having more crits also almost guaranteed crits on old Barrage where this one is guaranteed to not crit, thus your multiplier point is very moot.
    Oh. I see your point now. However, there is something wrong with your math.

    I'll give AA's 80 potency, no more. HS non-crit was pretty much double the damage of AA back in 2.xx, so here we go. 480 potency against 80x6 AA for BRD's with heavy latency issues and 3+ delay or 80x8 for 3- delay or very precise timing. All in all, Barrage'd EA is equal to Barrage'd AA or dwarfed by 160 potency. Then we can look at multiplier which is not moot, mind you. EA now sits in-between them due to that multiplier. Crit factor is huge, with pretty much every Barrage being buffed by IR and each AA having a chance to crit, I admit. But on a very bad RNG night, Triple Barrage < Barrage'd EA < Quad.

    Did I prove myself wrong? Yeah, but doing math is always fun.

    By this same logic, EA should sit at 9 sec CD. Sigh.
    (0)

  5. #35
    Player
    mb52139's Avatar
    Join Date
    Sep 2013
    Posts
    116
    Character
    Velora Hunter
    World
    Balmung
    Main Class
    Bard Lv 60
    Quote Originally Posted by Cirgellon View Post
    You all could just ignore the new song... I keep seeing complaints with no explanation of why it has to be used. I main a bard and I haven't used the new song for more than 2 minutes total. I'm still out parsing most dps in the extreme trials, so bard really isn't as bad as some are claiming. Don't use the new stance if you don't like it. Simple solution.
    A simple solution to say don't use the skils I 'paid' for when I bought this expansion. If it was a normal patch... I'd be more ok with it. But such a major screw up when players are paying for it?
    (0)

  6. #36
    Player
    Atrious's Avatar
    Join Date
    Aug 2013
    Posts
    220
    Character
    Atriese Lolo
    World
    Lamia
    Main Class
    Archer Lv 72
    Quote Originally Posted by Humorless View Post
    All the bards I know either give useful feedback or have patience, so no. It's been less than 14 days since release, get over yourself.
    oh get out of here with yourself lol. You aren't providing ANYTHING to the forum in general.
    (4)

  7. #37
    Player
    Farkle's Avatar
    Join Date
    Aug 2013
    Posts
    50
    Character
    Test Von'farkle
    World
    Kujata
    Main Class
    Red Mage Lv 70
    Where is the official response people are referring to?
    (0)

  8. #38
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Farkle View Post
    Where is the official response people are referring to?
    http://forum.square-enix.com/ffxiv/t...=1#post3090840
    (0)

  9. #39
    Player
    Snowaeth's Avatar
    Join Date
    Jun 2013
    Posts
    335
    Character
    Snow Ball
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Quote Originally Posted by Viar View Post
    Oh. I see your point now. However, there is something wrong with your math.

    I'll give AA's 80 potency, no more. HS non-crit was pretty much double the damage of AA back in 2.xx, so here we go. 480 potency against 80x6 AA for BRD's with heavy latency issues and 3+ delay or 80x8 for 3- delay or very precise timing. All in all, Barrage'd EA is equal to Barrage'd AA or dwarfed by 160 potency. Then we can look at multiplier which is not moot, mind you. EA now sits in-between them due to that multiplier. Crit factor is huge, with pretty much every Barrage being buffed by IR and each AA having a chance to crit, I admit. But on a very bad RNG night, Triple Barrage < Barrage'd EA < Quad.

    Did I prove myself wrong? Yeah, but doing math is always fun.

    By this same logic, EA should sit at 9 sec CD. Sigh.
    So you'r just giving out potencies now? AA potency pre 3.0 was calculated like this "Weapon Delay / 3 = AA potency" all the popular bow's pre 3.0 (think dreadwyrm, zeta) were 3,2delay or more. That's more than 100 potency per AA.
    I just said roughly 100 potency in my calculations as there were a couple bows below 3sec delay too, but not the most wanted ones. So for example AA's with a Dreadwyrm bow would have been almost 107potency making old quad barrage value of over 850 with it that also had the benefit of crits.
    (0)

  10. #40
    Player
    Humorless's Avatar
    Join Date
    Sep 2013
    Posts
    171
    Character
    Naesala L'arachel
    World
    Odin
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Atrious View Post
    oh get out of here with yourself lol. You aren't providing ANYTHING to the forum in general.
    I'll take any increase in chance of morons not posting worthless threads so we can have useful discussions.
    (0)

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