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  1. #1
    Player
    Velthice's Avatar
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    Sep 2013
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    560
    Character
    Ozzie Nyandias
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    If 8 mans aren't your thing than 8 mans aren't your thing. 8 mans were designed for a different audience from yourself, and that audience has a blast with them. Fun is subjective. Who are you to say they're having fun wrong and should have that means of having fun taken away from them?
    (1)

  2. #2
    Player
    Nektulos-Tuor's Avatar
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    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Velthice View Post
    If 8 mans aren't your thing than 8 mans aren't your thing. 8 mans were designed for a different audience from yourself, and that audience has a blast with them. Fun is subjective. Who are you to say they're having fun wrong and should have that means of having fun taken away from them?
    They are already developing the 8 man. However I am asking the harder version to be 24-man. =)

    I never asked for 8 man content to be removed. I want more dynamic content to the game and more content. Not just one type, indeed 8 mans are not for me. However that doesn't mean I want them gone or removed.

    To me, 8 people content is pretty much just a group. Not even a raid. However then again groups in EQ2 were 6 people.?

    Raiding should be harder and far more rewarding then just group content, IMO.
    (0)
    Last edited by Nektulos-Tuor; 07-05-2015 at 03:11 AM.

  3. #3
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Nektulos-Tuor View Post
    I never asked for 8 man content to be removed. I want more dynamic content to the game and more content. Not just one type, indeed 8 mans are not for me. However that doesn't mean I want them gone or removed.
    You did kind of imply that you want it removed, however.

    Quote Originally Posted by Nektulos-Tuor View Post
    8 man content is exclusive, and only a few percent of the server could do it. That is very bad, and breeds a ton of elitism which I even see in the thread.
    (4)

  4. #4
    Player
    Nektulos-Tuor's Avatar
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    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by AdamFyi View Post
    You did kind of imply that you want it removed, however.
    I'm mostly implying asking for more content, I will imply that seeking less is counterproductive.
    (1)

  5. #5
    Player
    LTEvil's Avatar
    Join Date
    Jul 2013
    Location
    Jewel
    Posts
    423
    Character
    Sin Takeda
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Nektulos-Tuor View Post
    I'm mostly implying asking for more content, I will imply that seeking less is counterproductive.
    More content is always positive, we probably should make a more detailed post about this however. yes?
    To avoid things like what happened to Selli. People are far too touchy for outright arguing on this forum. Should maybe make a long detailed post about how it would be put to task.

    As you can see Adam is a prime example of the type of person I was talking about. Not sure why it is hard to simply say something offends you. When people say report I think "I need an adult." I always get a chuckle out of it. Sorry you are offended.
    (1)
    Last edited by LTEvil; 07-05-2015 at 08:58 AM.

    Am I forgiven....

  6. #6
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Nektulos-Tuor View Post
    I'm mostly implying asking for more content, I will imply that seeking less is counterproductive.
    No, you have to understand that others have differing perspectives and opinions. Your post implies the removal of 8-man raids for the sole purpose of, "breeds a ton of elitism," and not even considering those who actually like it. Just because someone doesn't agree with you, doesn't mean it's the end of the world, m'kay?

    Personally, they would be better off leaving 24-man raids as they are now and stick them in the DF. Sure, more content would be nice, but you have to balance it around the idea that some may get left out, or some may not be able to participate due to lack of numbers. Not something a lot of people would like, I'd wager. Especially of the tediousness of getting that large amount of players to commit to a schedule.

    ---

    Edit:

    Quote Originally Posted by LTEvil View Post
    People are far too touchy for outright arguing on this forum.
    Others are free to agree or disagree; but under no circumstances should you ever berate them for having a different opinion. There wasn't much of an argument since it was mostly people agreeing or disagreeing. Then this post came along and sparked an argument:

    Quote Originally Posted by LTEvil
    If your 8 man has drama. Get a better 8 man. (Snip)
    Although it probably wasn't in your intentions, it was taken wrongly due to the wording you used. This can be considered harassment and is by all means reportable as it is against the rules (to which I have already reported). So, please, watch what you say before posting anything.
    (3)
    Last edited by AdamFyi; 07-05-2015 at 08:45 AM. Reason: Added that last part down there.

  7. #7
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by AdamFyi View Post
    Although it probably wasn't in your intentions, it was taken wrongly due to the wording you used. This can be considered harassment and is by all means reportable as it is against the rules (to which I have already reported). So, please, watch what you say before posting anything.
    But LTEvil spoke the truth. If a static is all drama then it isn't a good static. Individually they could be peachy nice. But if theres constant drama when the time to progress, then it's a compability issue between the members. Yes, we all have disagreements/off days even with RL friends and family.If you can patch it and move after. good. But if it is constant and drama is never resolved, that is the point when you needs seperate.
    (1)

  8. #8
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    They are already developing the 8 man. However I am asking the harder version to be 24-man. =)
    You do realize that the hard mode/savage Alexander is probably all but finished at this point right? They're implementing it a couple of weeks after the normal mode/story Alexander goes in. Making it 24 man at this point... yeah no. Not gonna happen. They'd basically have to scrap everything except the graphics work.

    24 man raids in general... no thanks. It would be a logistical nightmare. The Year of the Pug would dawn in Eorzea because good luck to the average player putting together a 24 man static (maybe up to 30 if you want to have some alternates to fill in for no-shows). Contrary to what you said earlier, a 24 man raiding static wouldn't make a lot of us any more likely to take someone with no experience, at least not if the rest of the party has already progressed. It wouldn't make us less likely to kick someone that was repeatedly screwing up either, because that person is holding everyone else back. It would just make it more of a pain in the ass to 1) recruit skilled players and 2) replace players that aren't as skilled as they initially claimed. I honestly think it would make the endgame community even more insular than it already is, and pugs would still be out in the cold looking for a way in.

    It would also make it more of a pain in the ass to learn outside of static because 24 man learning party. Even having 8 random players that are all new to a fight can make it feel like you're herding cats. 24 would be even less productive. This game is aimed at a more casual playerbase, and 24 man statics are most definitely not casual.
    (5)
    Last edited by Ashkendor; 07-05-2015 at 08:46 AM.

  9. #9
    Player
    Nektulos-Tuor's Avatar
    Join Date
    Apr 2015
    Posts
    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Ashkendor View Post
    You do realize that the hard mode/savage Alexander is probably all but finished at this point right? They're implementing it a couple of weeks after the normal mode/story Alexander goes in. Making it 24 man at this point... yeah no. Not gonna happen. They'd basically have to scrap everything except the graphics work.

    24 man raids in general... no thanks. It would be a logistical nightmare. The Year of the Pug would dawn in Eorzea because good luck to the average player putting together a 24 man static (maybe up to 30 if you want to have some alternates to fill in for no-shows). Contrary to what you said earlier, a 24 man raiding static wouldn't make a lot of us any more likely to take someone with no experience, at least not if the rest of the party has already progressed. It wouldn't make us less likely to kick someone that was repeatedly screwing up either, because that person is holding everyone else back. It would just make it more of a pain in the ass to 1) recruit skilled players and 2) replace players that aren't as skilled as they initially claimed. I honestly think it would make the endgame community even more insular than it already is, and pugs would still be out in the cold looking for a way in.

    It would also make it more of a pain in the ass to learn outside of static because 24 man learning party. Even having 8 random players that are all new to a fight can make it feel like you're herding cats. 24 would be even less productive. This game is aimed at a more casual playerbase, and 24 man statics are most definitely not casual.
    TO be fair, you can make content that is very hard and challenging but still not content that you must learn and study before you can do it. If you need to study a fight at this point in the game then that fight is IMO, badly designed. Luckily, most fights so far have been nice and have had mechanics that you don't need to watch a video for. We need more fights with more random mechanics as well so they are not all the same.

    The second you find a guide to a fight that isn't vague then its already failed.

    One of the fights I remember was in Sentinel's Fate where there was a checkerboard in the final boss room.

    Randomly, the floor would fall under you. Of course it would give you a warning but there were so many different patterns that you couldn't keep up.

    https://www.youtube.com/watch?v=v-iASkwCKYA for example. Except it was random, and each also gave a random buff or debuff as well. You had to move the named around the room and risk your raid not falling.

    https://www.youtube.com/watch?v=o26P6LaeWpQ

    I don't think it is a nightmare. I think your actually more afraid of it more then anything else, however that is personal opinion. I know you don't agree with me, however its been proven to be implemented so I doubt its this "Nightmare" as you call it, since I have experienced it myself.

    I guess we were all super men, able to get together some people for a common goal! =3
    (0)
    Last edited by Nektulos-Tuor; 07-05-2015 at 08:59 AM.

  10. #10
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    TO be fair, you can make content that is very hard and challenging but still not content that you must learn and study before you can do it. If you need to study a fight at this point in the game then that fight is IMO, badly designed. Luckily, most fights so far have been nice and have had mechanics that you don't need to watch a video for. We need more fights with more random mechanics as well so they are not all the same.
    See, I think fights with too many random mechanics are an awful idea because it's always absolutely maddening when RNGesus basically screws you out of a clear with a really unfortunate series of Bad Stuff™.

    I don't think it is a nightmare. I think your actually more afraid of it more then anything else, however that is personal opinion. I know you don't agree with me, however its been proven to be implemented so I doubt its this "Nightmare" as you call it, since I have experienced it myself.
    My opinion is that compared to what we have now, it'd be a nightmare. Getting 24 people in one place in one time is several orders of magnitude harder than getting 8 people in one place at one time. I don't see how anyone can try to argue otherwise. My static already runs into issues with scheduling. Note that I never said it would be impossible, just that it would be difficult; you telling me that I'm afraid of it honestly kind of makes me laugh. You haven't even touched endgame in this game, and yet you feel like you're in a position to pass judgement on it. All of your excuses about it are kind of meaningless - if you really wanted to experience it, you would've buckled down and done it. I first got into endgame long after T5 was a thing (Echo went into SCoB around the time I was in T8, so yes we had some catching up to do). I managed to get myself into a static and get myself caught up with T13.

    As far as 24 man raids go, I'm not willing to go down the road of pugging half of my raid on any given static night. I'd sooner play with people that I know have the skills to get through the content and that I know I can get along with well enough to raid with them. I think I deserve to raid with people that I mesh well with on a personal and a technical level. CT/ST/WoD are completely different animals - they're easy content that's meant to be clearable in all but the worst of random parties. Actual endgame content requires you to fine-tune that 8 man machine.
    (2)
    Last edited by Ashkendor; 07-05-2015 at 03:01 PM.

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