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  1. #1
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    gl with TP
    (2)

  2. #2
    Player
    DWolfwood's Avatar
    Join Date
    May 2012
    Posts
    363
    Character
    Dylan Wolfwoodicus
    World
    Goblin
    Main Class
    Warrior Lv 80
    Quote Originally Posted by SpookyGhost View Post
    gl with TP
    Currently we have 2 endgame fights for DRK at lv.60, Ravana and Bismark EX. Neither of which present TP problems for DRK; Bismark because of the time spent as MT as well as downtime, and Ravana because there are so many breaks in the action that even as OT, there are no problems. If you're referring to old content, whether undersized parties or level sync'd, the changes made will not make them any different than PLD, which I think is fair. WAR's versatility as being DPS and Tank are unique to them, and should stay that way for now. The mentioned changes will buff DRK's DPS as both MT and OT.
    (0)

  3. #3
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by DWolfwood View Post
    Currently we have 2 endgame fights for DRK at lv.60,
    Highlighted the key word here.
    (0)

  4. #4
    Player
    DWolfwood's Avatar
    Join Date
    May 2012
    Posts
    363
    Character
    Dylan Wolfwoodicus
    World
    Goblin
    Main Class
    Warrior Lv 80
    Quote Originally Posted by SpookyGhost View Post
    Highlighted the key word here.
    Having tanked and off-tanked as WAR throughout all of 2.x, I never had any TP issues that could not be solved with smarter playing. In fact, the only fight where I ever found myself close to bottoming out was T10, and that was because of literally one too many overpowers. DRK does not have this issue in that sort of situation because our bread and butter AoE control are several Magic based attacks, two of which are on GCD.

    In the scenario where we do not use those AoE attacks, this will literally put us on the same playing field as WAR was in the 2.x series. Which is to say, completely solid.

    Edit - Changed "three" Magic based attacks to "several" because I wasn't counting "Salted Earth," which should technically be counted, I suppose.
    (0)
    Last edited by DWolfwood; 07-05-2015 at 02:25 AM.