Quote Originally Posted by seekified View Post
Someone did the math and over a 10-minute fight the randomness of the Shot procs don't end up affecting overall DPS very much. I will agree that it's annoying when you end up doing six Slug Shots in a row, but yeah. MCHs are also parsing about 1050 on dummies now, which isn't that much less than I do as DRG over five minutes.

tl;dr - The problem is exaggerated, but I still think some tweaking is in order. Nothing major, just some finetuning of cooldowns and potencies. Yesterdays's patch also ruined the Gauss/Rapid Fire stancedance, which is a shame.
tl;dr - show me a Ravana EX parse where MCH crosses the 1K DPS mark OR trailing very closely to a melee, we shall talk more on it after that.

MCH's dummy parses are a huge misrepresentation of what it performs in actual battle. And of course, previous stancedancing is made possible by the rapid fire bug.