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  1. #1
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by DoctorMog View Post
    So, why are we revamping HQ items and synths?

    I don't understand.

    It works fine as it is now....
    it's called hello kitty mode crafting.
    (4)


    http://crystalknights.guildwork.com/

  2. #2
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by darkstarpoet1 View Post
    it's called hello kitty mode crafting.
    How do you know making the HQ materials won't be more difficult? How do you know making an HQ finished item with the HQ mats won't be more difficult than the NQ version? You don't, none of us do. The rates of success can easily be altered between the two. There are many things they haven't told us. Enough crying about it, wait until implementation before passing your final judgement.
    (5)

  3. #3
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Arcell View Post
    How do you know making the HQ materials won't be more difficult? How do you know making an HQ finished item with the HQ mats won't be more difficult than the NQ version? You don't, none of us do. The rates of success can easily be altered between the two. There are many things they haven't told us. Enough crying about it, wait until implementation before passing your final judgement.
    They could be jacking up the fail/sucess rate with hq mats again. I remember many, many moons ago having a high starting quality on a synth was actually quite a negative thing. using all hq mats sometimes made the synth damn near impossible to finish, even if you could breeze through it normally.
    (2)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain