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  1. #1181
    Player
    TinyMonster's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    299
    Character
    Soushie Monster
    World
    Behemoth
    Main Class
    White Mage Lv 60
    Earlier it even got worse for me.. Not only they send friend request but also say "Hi Bro" at the same time! Its absolutely annoying! I can't go "busy" mode cause I am trying to recruit people...
    (1)

  2. #1182
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by TinyMonster View Post
    Earlier it even got worse for me.. Not only they send friend request but also say "Hi Bro" at the same time! Its absolutely annoying! I can't go "busy" mode cause I am trying to recruit people...
    My solution was to just remove the sounds from Tell, and move Shout/Yell/Tell into a tab I just have labeled "Spam". I primarily did this so that if I was streaming, none of the RMT crap would end up in the window.
    (0)

  3. #1183
    Player
    Saseal's Avatar
    Join Date
    Aug 2013
    Posts
    1,110
    Character
    Saseal Korei
    World
    Coeurl
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by aesteval View Post
    :-/

    And some extra text so my reply isn't too short.

    I haven't spotted anyone near the Aetherytes yet. But then I don't pay that much attention to the chat window.
    Some of the lingering aetheryte bots names look semi-realish (like... 'Nessie Myndayy' or something *pulls out of ass* - hell, I've been seeing the ever popular 'Tia' surname on a few RMT tell names) while others are the usual "FSFDSJ RUISYS" and "RCHSELL SELLGILAHJ" garble everyone knows and loves... they advertise in /s (hence super easy for newbies to see it) and now and then the RMT bot jumps to escape inactivity kicks :/ I used to see them a lot in Ul Dah by the aetheryte... I've yet to go see if there is a bot horde in Thanalan, on Couerl, like that Ragnarok server video...
    (0)

  4. #1184
    Player
    TinyMonster's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    299
    Character
    Soushie Monster
    World
    Behemoth
    Main Class
    White Mage Lv 60
    Quote Originally Posted by KisaiTenshi View Post
    My solution was to just remove the sounds from Tell, and move Shout/Yell/Tell into a tab I just have labeled "Spam". I primarily did this so that if I was streaming, none of the RMT crap would end up in the window.
    Oh love that idea, thanks!
    (0)

  5. #1185
    Player
    Kyomagi's Avatar
    Join Date
    Aug 2011
    Posts
    265
    Character
    Niko Zimmershade
    World
    Hyperion
    Main Class
    Samurai Lv 80
    you guys are still getting RMT tells? I cant count on one hand how many tells i have gotten since EA for heavensward
    (0)

  6. #1186
    Player
    Magusrex's Avatar
    Join Date
    Jan 2015
    Posts
    209
    Character
    Sinystrad Daxx
    World
    Exodus
    Main Class
    Conjurer Lv 54
    RMT is gone on Exodus since Xpac
    (0)

  7. #1187
    Player
    TinyMonster's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    299
    Character
    Soushie Monster
    World
    Behemoth
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Kyomagi View Post
    you guys are still getting RMT tells? I cant count on one hand how many tells i have gotten since EA for heavensward
    Yep I am getting a shit ton of them.. >.>
    (1)

  8. #1188
    Player
    Seryl199's Avatar
    Join Date
    Sep 2013
    Posts
    549
    Character
    Delferia Seule
    World
    Siren
    Main Class
    Astrologian Lv 60
    Things were really quiet during Early Access, but lately things have picked up again. Not as frequently as before, but I see around 2-6 tells an hour, and about 1-2 unsolicited friend requests.
    (1)

  9. #1189
    Player
    Fahzewn's Avatar
    Join Date
    Aug 2013
    Posts
    42
    Character
    Fahzewn Jukuren
    World
    Adamantoise
    Main Class
    Lancer Lv 58
    From the suggestion list, I agree with the following: 1, 2 and 4 (generally the same thing), 5, 6, 7, 14, 15, 19, 21, 22. These should not impede a player's playability to the game in anyway--minus the banning part--and work very well in others games for some of the options.

    Maybes include:
    3--This could be considered punishing newer players and it doesn't take much to get past what would have to be a modest level limit.
    8--It helps but does not completely stem the problem (face it, nothing ever will other than a decline in interest in making in-game money or a decline in the game itself).
    12--Would be nice but unlikely. Probably would take some resources (#9 on the list).
    13--It shouldn't actually be needed if some options were put in place to ignore unwanted messages/requests better.
    18--It might help but would probably annoy people more than anything. To be clear though, it did help with the fishing bots in XI at first but all they had to do is out level them and continue.
    20--I can't see any "real" problem with this other than those who like breaking up tells/shouts into single sentences or having to correct yourself from a MT real quick.

    Might I add an addition to number 20 that I believe should be considered for at least tells (maybe all chats outside of party, linkshell, and FC as well). Limit the macro chats. Your example shown is a very good example of a macro being done to quickly send messages. I can't say for certain if those messages are actually using the in-game macros or not but limiting that use could help with the spamming.
    (0)
    ...and it's a fact, that the ones actually fighting, are never perceived as being tainted.

  10. #1190
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by KisaiTenshi View Post
    Like the one thing I wish every MMO would do, is allow the PvP mechanism to kill bots. I don't care how much like griefing it looks like, but if you provide a "Engage PvP (Suspect bot)" mechanism, so that killing the bot forces it to respawn in a "jail" somewhere it can't teleport from, can't shout/yell/say from, makes it vastly easier for GM's to count the bot activity. Because a real player will actually respond to a PvP fight by fighting back or running away, while a bot will just stand there and die, because even if it has PvP countermeasures, I've never seen a bot win against a real human except by being overleveled or ganged up on by PvP combatants.
    The problem is that there are a lot of real legitimate players who can't win against you in a PvP duel either, especially when you out-level and out-gear them. And they may not want to have to keep running away from you, especially if that costs them their unspoiled node or fishing window, or whatever else it was they were trying to do there.
    (1)

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