Thanks for the translations Bayohne, could you have him clarify/expand on this portion of his post please? Mainly what the end stats for post 1.20 HQ will be, and how they are going to merge existing HQ1/2/3 items to fit the new system:

2. HQ Revamp

We are planning on implementing the HQ revamp in patch 1.20. Following the release of patch 1.19, the current specs for HQ items will remain in place, so current HQ items will not be affected. Until Patch 1.20 is released, the current specs for HQ items will be used. Also, in the new specs, HQ items will only be created if every ingredient used is HQ. Obtaining HQ versions of the ingredients will require a mix of luck and skill. (We want to make sure that you will not experience a sense of futility when your synthesized item turns into NQ at the last moment.)

Please correct me if I'm wrong but it sounds like:
  • 1.19 = New streamlined recipes, HQ results still +1/2/3. Co-exist with old recipes and HQ1/2/3 items and 5/10/15% bonus still intact.
  • 1.20 = Only new streamlined recipes will remain, legacy pre-1.19 recipes, materials, parts will be phased out. New HQ system and item stats in place.
The key questions that need to be addressed are:
  • Will there still be +1/2/3 levels of HQ in post-1.20 crafting?
  • If not, how will the existing NQ/1/2/3 items be translated into NQ/HQ in the new system? Will the merge/translation be (NQ/1 -> NQ) and (+2/3 -> HQ)?
  • What will the new NQ and HQ stats be relative to the existing NQ/1/2/3 stats. Will new HQ stats be at least equal to current +3 items?