Results 1 to 10 of 61

Hybrid View

  1. #1
    Player Wavaryen's Avatar
    Join Date
    Jan 2015
    Posts
    715
    Character
    Teladi Bishop
    World
    Balmung
    Main Class
    Fisher Lv 90
    Nothing wrong with wanting a easier class to play. All the new skills and bloat just made a lot of the class tedious. And this new skill changes the fun of what a bard was.

    Tedious does not always means harder.
    (6)
    Last edited by Wavaryen; 06-30-2015 at 06:15 PM.

  2. #2
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Wavaryen View Post
    Nothing wrong with wanting a easier class to play. All the new skills and bloat just made a lot of the class tedious. And this new skill changes the fun of what a bard was.

    Tedious does not always means harder.
    What exactly was hard about the 2.x BRD?
    SS -> BL -> DoT -> DoT -> RoF -> HS into infinity.

    The 2.x BRD literally had 2 DoTs, a buff and a single "nuke". Tedium AND ease. Not exactly a good combo.
    And before you try to tell me about the cooldowns, you could pretty much just hit a cooldown, any cooldown, every time one run out and chain them in a loop.

    The new BRD under Minuet is more about timing. At 54, i greatly enjoy the playstyle difference offered by having Minuet on.

    Yoshi-P has acknowledged that Minuet isn't being the DPS increase it was intended to be and is adjusting it.
    Thats not to say good BRDs can't get solid numbers out of Minuet, just that its not performing quite as well as the Devs intended.
    Then again, its always better to undertune slightly than overtune new things as the Ninja clearly showed, the community reacts terribly to perceived nerfs even when the supposed nerf is actually a bug fix (Read: DRKs on Dark Arts lol)
    (1)

  3. #3
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Sylve View Post
    Yoshi-P has acknowledged that Minuet isn't being the DPS increase it was intended to be and is adjusting it.
    i'm curious to know something, how this change did get live without be notice before? i means with a good test session, they will have notice the loose of dps, anyone will have see it. the bard and machinist (and a lot of other jobs too) change are kinda meh and feel untested! they was toss at us without a good test session, or this change will not did reach us and a lot of complain will not exist.
    (0)

  4. #4
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by silentwindfr View Post
    i'm curious to know something, how this change did get live without be notice before? i means with a good test session, they will have notice the loose of dps, anyone will have see it. the bard and machinist (and a lot of other jobs too) change are kinda meh and feel untested! they was toss at us without a good test session, or this change will not did reach us and a lot of complain will not exist.
    It is wholly possible they intentionally tuned things lower to see what players do with the tools given to them.
    It really feels like they got burned on the reaction from the community with Ninja and its 'nerfs'. Mayhaps they didnt want a repeat burn and a buff to underperforming skills is more welcome than nerfs to OP ones. Hell, even a bug fix has gotten some in the DRK community up in arms (Dark Arts being usable on multiple skills in a row rather than its intended single use).
    (0)