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  1. #1
    Player Wavaryen's Avatar
    Join Date
    Jan 2015
    Posts
    715
    Character
    Teladi Bishop
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by nekuxdesu View Post
    snip
    Since it seems you have a hard time understanding how games should work. Let me help you out. I can't stand to see such warped and closed minded logic. Anyone who agrees with you also. I will teach you something.
    All classes at its core should be easy to use but hard to master. A MMO takes all player types and all skill types. People who want to master a class and do better more power to them and IT SHOULD show if they do that.

    However, that gap should not be so huge that other players feel that person is a waste of slot, or they get hate because they slow down dungeon runs due to class balance issues. If a class play style is fun, and not tedious with skill bloat. People would want to improve in a more natural way. Changing a class play style is one thing, but making it so "hard" that players have to focus and play super elite just to do acceptable dps is wrong from a game design point. So stop acting like you are some better player just because you don't agree. Calling people bad makes you look foolish.
    (10)
    Last edited by Wavaryen; 06-30-2015 at 07:12 PM.

  2. #2
    Player
    Tigra's Avatar
    Join Date
    Sep 2013
    Posts
    38
    Character
    Tenori Taiga
    World
    Sargatanas
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Wavaryen View Post
    We don't really have to do better? No one has a right to tell a person what is fun to them. If bards was doing amazing dps that groups would notice that is one thing, but if it takes some super expert player to get the most out of bard. That is bad game design in itself. If most players have to "l2p" a class and stay super focus just to try to come close to other dps. It is flawed design.

    Truth is, the class lost a lot and gained very little.
    so..... what you are saying...... is buff monk? i agree lets buff monk no more positional's! more pewpew less QQ
    (0)

  3. #3
    Player
    Yoruichi4478's Avatar
    Join Date
    Aug 2011
    Location
    Uldah
    Posts
    385
    Character
    Kya Purrcy
    World
    Hyperion
    Main Class
    Bard Lv 80
    Quote Originally Posted by Vespar View Post
    OP,
    Obviously with the sheer amount of bards taking to the forums to discuss this in not just NA, but other regions as well, we have a valid complaint as Bards, and I think we deserve to be heard on the issue just like any other class that felt they deserved to have their concerns heard.
    If you don't play bard then I implore you to disregard our griping but please let us be so we can get some acknowledgement from SE on the issue.
    Here Here!
    (1)

  4. #4
    Player Wavaryen's Avatar
    Join Date
    Jan 2015
    Posts
    715
    Character
    Teladi Bishop
    World
    Balmung
    Main Class
    Fisher Lv 90
    Nothing wrong with wanting a easier class to play. All the new skills and bloat just made a lot of the class tedious. And this new skill changes the fun of what a bard was.

    Tedious does not always means harder.
    (6)
    Last edited by Wavaryen; 06-30-2015 at 06:15 PM.

  5. #5
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Wavaryen View Post
    Nothing wrong with wanting a easier class to play. All the new skills and bloat just made a lot of the class tedious. And this new skill changes the fun of what a bard was.

    Tedious does not always means harder.
    What exactly was hard about the 2.x BRD?
    SS -> BL -> DoT -> DoT -> RoF -> HS into infinity.

    The 2.x BRD literally had 2 DoTs, a buff and a single "nuke". Tedium AND ease. Not exactly a good combo.
    And before you try to tell me about the cooldowns, you could pretty much just hit a cooldown, any cooldown, every time one run out and chain them in a loop.

    The new BRD under Minuet is more about timing. At 54, i greatly enjoy the playstyle difference offered by having Minuet on.

    Yoshi-P has acknowledged that Minuet isn't being the DPS increase it was intended to be and is adjusting it.
    Thats not to say good BRDs can't get solid numbers out of Minuet, just that its not performing quite as well as the Devs intended.
    Then again, its always better to undertune slightly than overtune new things as the Ninja clearly showed, the community reacts terribly to perceived nerfs even when the supposed nerf is actually a bug fix (Read: DRKs on Dark Arts lol)
    (1)

  6. #6
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Sylve View Post
    Yoshi-P has acknowledged that Minuet isn't being the DPS increase it was intended to be and is adjusting it.
    i'm curious to know something, how this change did get live without be notice before? i means with a good test session, they will have notice the loose of dps, anyone will have see it. the bard and machinist (and a lot of other jobs too) change are kinda meh and feel untested! they was toss at us without a good test session, or this change will not did reach us and a lot of complain will not exist.
    (0)

  7. #7
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by silentwindfr View Post
    i'm curious to know something, how this change did get live without be notice before? i means with a good test session, they will have notice the loose of dps, anyone will have see it. the bard and machinist (and a lot of other jobs too) change are kinda meh and feel untested! they was toss at us without a good test session, or this change will not did reach us and a lot of complain will not exist.
    It is wholly possible they intentionally tuned things lower to see what players do with the tools given to them.
    It really feels like they got burned on the reaction from the community with Ninja and its 'nerfs'. Mayhaps they didnt want a repeat burn and a buff to underperforming skills is more welcome than nerfs to OP ones. Hell, even a bug fix has gotten some in the DRK community up in arms (Dark Arts being usable on multiple skills in a row rather than its intended single use).
    (0)

  8. #8
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    I'm not saying that the OP is just completely wrong. But I make the counter argument that many of us already DID know how to play. . . then this. It also goes deeper than that, honestly, and I wholeheartedly invite you to take a look here at some of the points made.

    I make no demands for rotations or proof, and I agree some people really DO need to learn how to play their job better. But "learn to play" is simply too flat a statement to make.
    (4)

  9. #9
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    TBH learn to play applies to those BRDs who see significant increase in their parses in actual battle when having WM perm on.

    Because they fucked up their 2.0 bard so bad that WM became an improvement in battle.
    (19)

  10. #10
    Player
    YGSLlew's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    101
    Character
    Val'faria Rhiki
    World
    Cerberus
    Main Class
    Archer Lv 70
    Quote Originally Posted by Ooshima View Post
    TBH learn to play applies to those BRDs who see significant increase in their parses in actual battle when having WM perm on.

    Because they fucked up their 2.0 bard so bad that WM became an improvement in battle.
    so much THIS
    (1)

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