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  1. #271
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Ooshima View Post
    For me right now I am using it on CD

    But yes, I'm contemplating on the 2x recovery speed for TP/MP. Back when I was a BRD there isn't a lot of times where a BV'd Paeon/Ballad is critical other than the time when things go south and your WHM has to die, then yes, double'd MP regen can be critical benefit.
    I've never used BV on habit with the exception of T13, paeon after the first shadow goes down. Beyond that, I've always saved it for incase of emergencies, it's just not good enough to use on foe req considering the 4 minute cooldown.

    Hypercharge on the otehr hand, is still considered one of our dps cooldowns. If we try to save it for a clutch moment like battlevoice, it's a fairly decent dps loss over a period of time. If we pop it every two minutes, we won't have it on hand for when we do need it.
    (0)
    ____________________

  2. #272
    Player
    Unaki's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    281
    Character
    Xystel Unaki
    World
    Leviathan
    Main Class
    Machinist Lv 80
    Quote Originally Posted by RiceisNice View Post
    I've never used BV on habit with the exception of T13, paeon after the first shadow goes down. Beyond that, I've always saved it for incase of emergencies, it's just not good enough to use on foe req considering the 4 minute cooldown.

    Hypercharge on the otehr hand, is still considered one of our dps cooldowns. If we try to save it for a clutch moment like battlevoice, it's a fairly decent dps loss over a period of time. If we pop it every two minutes, we won't have it on hand for when we do need it.
    Oh hello there little ant *squish*

    It should be in the opener most definitely but after that you should start making calls based on the status of the fight. Its not always about vomiting up the largest number possible as soon as its ready. Beating the enrage timers is something, yes but holding back a small percentage of DPS for a better time or to assist in another phase or mechanic is just as crucial but it shouldn't be held indefinitely (Like a new mechanic is coming up within 30 seconds or something like that, not the full length of the CD)
    (0)

  3. #273
    Player
    SasakiNori's Avatar
    Join Date
    Aug 2013
    Posts
    120
    Character
    Lanaya Valerian
    World
    Ragnarok
    Main Class
    Archer Lv 60
    well RiP stance dancing. Doesn't work anymore as of todays hotfix patch.
    (2)

  4. #274
    Player
    Zorzi's Avatar
    Join Date
    Aug 2013
    Location
    ¯\_(ツ)_/¯
    Posts
    113
    Character
    Xania Zorzi
    World
    Diabolos
    Main Class
    Dancer Lv 90
    So is full time Gauss now best practise?
    (0)

  5. #275
    Player
    FantasyForever's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    64
    Character
    Axiom Jidoor
    World
    Ultros
    Main Class
    Machinist Lv 60
    Quote Originally Posted by SasakiNori View Post
    well RiP stance dancing. Doesn't work anymore as of todays hotfix patch.
    Which I'm personally fine with and saw coming. If they wanted stance dancing they wouldn't give that ability a stupid cast time. Still hoping for a buff to the dmg GB gives tho. . .
    (1)

  6. #276
    Player
    SasakiNori's Avatar
    Join Date
    Aug 2013
    Posts
    120
    Character
    Lanaya Valerian
    World
    Ragnarok
    Main Class
    Archer Lv 60
    Quote Originally Posted by FantasyForever View Post
    Which I'm personally fine with and saw coming. If they wanted stance dancing they wouldn't give that ability a stupid cast time. Still hoping for a buff to the dmg GB gives tho. . .
    Yeah it was most likely inevitable, but this is still somewhat of a nerf to a class that's already behind.
    (0)

  7. #277
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Welp, no more rapid fire stance dancing.
    (0)

  8. #278
    Player
    Telepwnsauce's Avatar
    Join Date
    Sep 2013
    Posts
    13
    Character
    Asclepius Windwalker
    World
    Coeurl
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Ooshima View Post
    For me right now I am using it on CD

    But yes, I'm contemplating on the 2x recovery speed for TP/MP. Back when I was a BRD there isn't a lot of times where a BV'd Paeon/Ballad is critical other than the time when things go south and your WHM has to die, then yes, double'd MP regen can be critical benefit.
    In a raid situation, the use of hypercharge after the opener, should be called and discussed with the raid. Since our damage is considered low end, the 5% buff you probably want lining up with your top dps's burst as remember this is a raid buff, that 5% is for everyone.
    (0)

  9. #279
    Player
    Blacksyd's Avatar
    Join Date
    May 2012
    Location
    Ul'dah
    Posts
    193
    Character
    Katsu Bahn
    World
    Ragnarok
    Main Class
    Monk Lv 60
    Quote Originally Posted by Zorzi View Post
    So is full time Gauss now best practise?
    I'm wondering the same question. Especially for the Wildfire situation.
    (0)
    Katsu Bahn

  10. #280
    Player
    Shhikasan's Avatar
    Join Date
    Jul 2013
    Posts
    126
    Character
    Shika Naito
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    rip mch burst dmg hell rip GB in general since that was the only way to use gb without it heavily affecting dps in fights. now you got to find a phase where you can cast it before boss is attackable or leave it off entirely now
    (0)

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