Quote Originally Posted by l---------------l View Post
TLDR...

OP.. Are.... Are you seriously complaining about we got new skills and the skill ceiling of the jobs is higher now? I mean... Really?... It's truly impossible to make everyone happy after all, didn't expect to see anyone complaining about we have more lovely skills.

I would really want to define you just by that, but won't be polited, so I'll just reserve it.
I'm not complaining about new skills, I'm complaining about how they were implemented. Nothing else was changed or consolidated, and the new skills for dragoon become core to the rotation and and have complex interactions (the 50/50 proc chance for wheeling thrust vs. fang and claw etc.)

I can handle the new abilities, my frustration is with how much time it will take. I redid my keybinds and spent hours sitting in front a target dummy practicing the new rotations. I have it nearly down pact now, but after I realized I had spent about 2 hours working in the new abilities - NOT PLAYING THE GAME - I realized I wasn't having fun. And when I wasn't having fun I logged off and started playing something else. And then I decided I'd tell SE about my experience.

Having a high complexity and skill ceiling just for the sake of having things to press does not mean it's good design, and I don't think the new abilities add to the dragoon class.

As I mentioned earlier in the thread, I think they did Warrior perfectly - the rotations aren't complex but you change what rotations you use based on the situation ie. defiance on or off, so your role is still engaging and can change (turn defiance off when not tanking but when adds pop up that you need to grab you turn it on and the skills you're using changes). That's good design. 50 abilities to use? Sure, as long as you don't need to use more than 30 in a certain situation. Dragoon uses nearly all abilities in all situations. That's ability bloat and bad design, and if I have to spend an entire night of playtime practicing a rotation when all they added was 5 new abilities...shouldn't that say something?