Hence why the topic was about which one is the easiest, or least bloated. There's a limit to the number of hotkeys I'm willing to train my muscle memory, and dps classes in this game are getting there.
Hence why the topic was about which one is the easiest, or least bloated. There's a limit to the number of hotkeys I'm willing to train my muscle memory, and dps classes in this game are getting there.
Enochian is probably the single most annoying thing ever conceived. Any movement, interruption, or inability to attack anything even for a second makes BLM lose one or more 504 potency Fire 4 and has the risk of the following:
- Reverting back to neutral stance, which makes them do 0 DPS for a time and possibly forces an early Enochian refresh.
- Losing Enochian altogether, which forces them to use the old ARR rotation and your mana pool is not big enough to do that smoothly.
- Both, which is when you just throw your hands up in the air and go cry in the nearest corner.
It's very satisfying when everything lines perfectly while standing still, but it also can be the worst thing ever two seconds later.
Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.
I don't think the ARR rotation was meant to be dropped entirely in favor of the new rotation, I need to do a bit of testing.
The new rotation though makes full use of your mana, while the ARR rotation doesn't anymore, because Fire I costs like 2k mana at 60. You feel you are being robbed out of an extra fire, having to get into Umbral Ice before you drop below 2k mana. Of the two rotations, obviously the ARR rotation is more mobile friendly.
Last edited by Twilite; 06-27-2015 at 07:18 PM.
I'm in the same boat. My gamepad only has 15 buttons, and right now I've made the mistake of lvling DRG. Is it hard? Is it easy? I don't know, but it feels like I'm juggling and sometimes I can't keep up with all the buttons.
MNK is probably one of the least changed jobs from pre-HW
That said, the current relevant bosses (BisEX/RavEX) aren't exactly melee friendly. I hope their long downtimes & frequent positional screwing doesn't become a trend.
I would say Bard is still the easiest to play buttons wise but they have very low dps and they play different now that you know their is going to be some drastic changes coming semi soon that could be risky to put the effort of leveling.
I think blackmage is your best bet. You have to manage your abilities a lot by knowing when to use them but there is not a TON of buttons to push. Summoner is another option if you can get past the fact that 1-50 is a lot different play style compared to 52-60. Most summoners are loving their class now and the changes that made their spells instant.
DRG and 15 buttons? I'm counting at least 25 buttons to maximize my dps. And there are still some skills like Foresight and other defensive skills.
I've read this entire thread, and I still have no idea. Easy is subjective, because some people don't mind lots of buttons, and some people don't mind positional requirements. So I'd like to know, which of the DPS classes has the least buttons/bloat? I don't care about positional requirements. I just don't like having to push sooo many buttons.
I'd say bard but I'm not sure exactly.I've read this entire thread, and I still have no idea. Easy is subjective, because some people don't mind lots of buttons, and some people don't mind positional requirements. So I'd like to know, which of the DPS classes has the least buttons/bloat? I don't care about positional requirements. I just don't like having to push sooo many buttons.
Hmm, I'm not sure either but BRD usually has a good amount of buttons due oGCD and the amount of CDs they have.
Not sure if that's changed, but they've mostly added to that.
So I think BLM would be the answer.I've read this entire thread, and I still have no idea. Easy is subjective, because some people don't mind lots of buttons, and some people don't mind positional requirements. So I'd like to know, which of the DPS classes has the least buttons/bloat? I don't care about positional requirements. I just don't like having to push sooo many buttons.
That's how they were in ARR and the new additions don't seem like enough to make them as button heavy as the rest.
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