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  1. #1
    Player
    MariyaShidou's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,111
    Character
    Mariya Shidou
    World
    Masamune
    Main Class
    Gladiator Lv 60
    What will happen with Careful Synthesis, Quality Boosting Abilities and Touch Up? Unless it's a mistranslation, I can only see that HQ will be 100% dependent upon HQ base material. In order to make processed material like Ingot HQ, are we forced to collect 4 HQ Ore? If so, is this really gearing toward freeing inventory space? Because if we happen to miss one single HQ material/base material for the synth, we get absolutely nothing. Then the HQ material which we keep in waiting for the missing piece will remain in the inventory, and as the translation said that gathering these HQ material will be harder, we will keep getting HQ material piled up in inv until it explodes because we happen to miss the "missing link".

    If, only if, the above hypothesis truly happens, most of the action and abilities for crafting will be rendered pointless as well. Will the devs give us Auto-crafting/Bulk-crafting or perhaps SWTOR way of dealing with crafting through companions? While it started as a joke, now I'm seeing it as an option more seriously. If the mini-games are getting more and more pointless because the removal of many abilities and actions, I would rather not touching the mini-game at all.
    (5)

  2. #2
    Player
    whoopeeragon's Avatar
    Join Date
    Mar 2011
    Location
    Navigator's Glory
    Posts
    1,245
    Character
    Azarim Erro
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by MariyaShidou View Post
    What will happen with Careful Synthesis, Quality Boosting Abilities and Touch Up? Unless it's a mistranslation, I can only see that HQ will be 100% dependent upon HQ base material. In order to make processed material like Ingot HQ, are we forced to collect 4 HQ Ore? If so, is this really gearing toward freeing inventory space? Because if we happen to miss one single HQ material/base material for the synth, we get absolutely nothing. Then the HQ material which we keep in waiting for the missing piece will remain in the inventory, and as the translation said that gathering these HQ material will be harder, we will keep getting HQ material piled up in inv until it explodes because we happen to miss the "missing link".
    Don't put your full trust in this, but I think what it means is that the FINISHED item is solely based on your HQ parts. The parts themselves will still be affected by the quality status, and thus we can still turn NQ goods into HQ goods via the parts. The translation says HQ FINAL item, as seen below:

    Quote Originally Posted by Bayohne View Post
    Quote Originally Posted by Naoki_Yoshida View Post
    "Basically, in order to synthesize an HQ final item, HQ versions of every ingredient must be used. Players are guaranteed to synthesize HQ items if all the ingredients used are HQ. However, it will be very difficult to obtain HQ versions of all ingredients"
    So I think that parts will still require those abilities and quality. Perhaps that's what he means by added difficulty; changing the way parts work.
    (4)