Yeah overall, this has been a fairly favorable update for us. Just takes getting used to. Especially when you look at the changes to the other jobs. But yeah, point of the OP is, which I agree with...these two skills is just bad design.Seeing a lot of doom and gloom when it comes to our new skills from people. The fact is our changes in 3.0 are great overall and I think the mechanics of BotD and associated skills give us something a bit deeper and engaging to manage. Too many times in 2.x people would default to saying DRG was the easy class, but I'm glad we can finally move out of that designation. We are also doing very well in terms of comparative DPS with other jobs.
There really shouldnt be much to complain about and it boils down to just practicing our new rotation. Whether you find the random proc annoying or not, there is never a scenario where not using the new skills will be acceptable. You will be bad.
I don't know who you are trying to insult there... but no one has complained about the ability. Some have complained about the redundancy, but not the skill.I cannot comprehend how people who complain about those two skills even manage to get clothed in the morning. Or do you perhaps have an assistant for that too?
Fact is that Dragoon is more fun than ever right now. If you do not feel like that you should simply play another job.
We're complaining about getting the balancing factor of Fang and Claw as a reward at lvl 58. That they need to add effects or put it with the lvl 56 reward. Everyone is loving the skill and the complexity to it... do I REALLY need to add bigger bolder text so people can read?
Well, you did put "Punished" in the thread title, so people will only assume you're talking about it very negatively.
I think I honestly subconsciously do it just to see how many illiterate people are on the forums... I should seriously stop that bad habit. Probably was cause I made the post just after hitting 58 and getting my digitized skill wedgie. I'll look into changing it if any more no-readers pop up.
I'm not insulting anyone, these are my genuine thoughts to this topic.We're complaining about getting the balancing factor of Fang and Claw as a reward at lvl 58. That they need to add effects or put it with the lvl 56 reward. Everyone is loving the skill and the complexity to it... do I REALLY need to add bigger bolder text so people can read?
And you did indeed complain, don't act like you weren't now.
Allow me to quote: "The simplistic issue is your "reward" for hitting lvl 58 Dragoon is making your last move a little more difficult. No effects, dps change, ect. Thus, it feels like a punishment [...]."
Therefore you feel that this ability equals punishment. While to every other sane human being it equals fun.
Dragoon was as brain dead as your arguments before 3.0
And we already are the top DPS, so there is no punishment involved at all.
Polygon and IGN will love your click-bait title skills. They should hire you. :PI think I honestly subconsciously do it just to see how many illiterate people are on the forums... I should seriously stop that bad habit. Probably was cause I made the post just after hitting 58 and getting my digitized skill wedgie. I'll look into changing it if any more no-readers pop up.
Annnnd you failed to read the issue. Fang and Claw is a positive skill, Wheeling Thrust is the counter weight, adds to the difficulty, a negative part to it. They combine to be a balanced game mechanic that adds to the class and fun.I'm not insulting anyone, these are my genuine thoughts to this topic.
And you did indeed complain, don't act like you weren't now.
Allow me to quote: "The simplistic issue is your "reward" for hitting lvl 58 Dragoon is making your last move a little more difficult. No effects, dps change, ect. Thus, it feels like a punishment [...]."
Therefore you feel that this ability equals punishment. While to every other sane human being it equals fun.
Dragoon was as brain dead as your arguments before 3.0
And we already are the top DPS, so there is no punishment involved at all.
It's about getting that as a job reward at 58. It's the difficulty added on for no reason as a "reward" which makes it a "punishment". Read more than a few choice paragraphs and you might get what I'm trying to convey. Wheeling Thrust needs to be changed OR added into the lvl 56 job reward. The skill is not a punishment, it's placement is.
That is not what you claimed in your original post, good thing you agree with me now though.
The reward is fun as I already said and it adds a lot to the DRG gameplay. And you seem to agree with me, therefore there is no punishment to this. The spot it has is well deserved just because of those facts.It's about getting that as a job reward at 58. It's the difficulty added on for no reason as a "reward" which makes it a "punishment". Read more than a few choice paragraphs and you might get what I'm trying to convey. Wheeling Thrust needs to be changed OR added into the lvl 56 job reward. The skill is not a punishment, it's placement is.
Have a splendid day and do not forget to think for a while before you create a new thread the next time.
Last edited by MD-Geist; 06-27-2015 at 12:56 AM.
What if they gave you both Fang and Wheeling at the same time? Then you'd probably see it as a reward, right? Then what the hell is the difference?! Not all skills are a "reward," look at Feint :/
2.0 rotation was so easy it was mind nubbing and any one could do it. Dont look at Wheeling Thrust as a negative, look at it as a way to separate; the lancer (who will hit procs positionals never), the good (who will hit procs positionals some times), the great (who will hit procs positionals most times), and the amazing (who will hit procs positionals ALL the time)! The great/amazing can pull some insane numbers imo.
Friends don't let friends Dragoon
What if they gave you both Fang and Wheeling at the same time? Then you'd probably see it as a reward, right? Then what the hell is the difference?! Not all skills are a "reward," look at Feint :/
2.0 rotation was so easy it was mind nubbing and any one could do it. Dont look at Wheeling Thrust as a negative, look at it as a way to separate; the lancer (who will hit procs positionals never), the good (who will hit procs positionals some times), the great (who will hit procs positionals most times), and the amazing (who will hit procs positionals ALL the time)! The great/amazing can pull some insane numbers imo.
No no, that is kinda a second answer I came up with in conversations in this post. I added summaries before and after. I need to change the "tone" of my post because a lot of people aren't getting the issue either. I'll go back and rework the post so we don't have any misunderstandings.
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