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  1. #1
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    I have absolutely no problems with Wheeling Thrust and Fang & Claw. I don't see what the fuss is. Do I miss positionals? Yeah, sometimes I do when the boss is spin happy. But you have more than enough time to think where you need to position yourself next. I can even position myself and accurately hit both Wheeling Thrust and Fang & Claw on mobs with nano-meeter hitboxes. If you know how AOEs work, you can run into AOE's, hit positionals and run out again, without getting hit, maxing out your positionals. Learn how the animations work and learn to plan two steps ahead. Dragoon isn't an easy job to play no-more.

    It's all practice.

    Do I feel like it's a wasted a ability and they could of some something more imaginative with it? Yes. Is it punishment? Absolutely not. Practice on a dummy until you've perfected it.
    (17)

  2. #2
    Player
    SpecialKK's Avatar
    Join Date
    Dec 2013
    Posts
    172
    Character
    Kulit Kulitin
    World
    Adamantoise
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Dervy View Post
    Do I feel like it's a wasted a ability and they could of some something more imaginative with it? Yes. Is it punishment? Absolutely not. Practice on a dummy until you've perfected it.
    I don't know that I would call it "punishment". It is, however, completely pointless. Other than to make the job more difficult for the player, that is.

    Not only does it add a positional that gives a hefty penalty if missed, but it takes away one button mapping (especially for the already limited gamepad control scheme) while adding nothing that the other skill doesn't already provide.

    Put it this way, if DRGs are told that we get a pretty much worthless skill (such as Feint) at lvl 58 as opposed to a duplicate of what we get at 56 that further complicates our job...I would bet most would take the crappy skill and never look back.
    (3)

  3. #3
    Player
    warren-ragnarok's Avatar
    Join Date
    Jul 2012
    Posts
    210
    Character
    Warren Slassi
    World
    Lamia
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Dervy View Post
    It's all practice.
    i can see all the loldrg's saying "sh**, now i have to get good"

    all the good drgs must be saying to them "get good or go brd"
    (2)

  4. #4
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    After having made it to 56 on DRG, I can see both the skill ceiling increase and understand it doesn't need to be easy but I disagree with the un-needed conplexity. All the RNG and level 58 skill serves is to potentially lower your DPS from a missed positional. That in itself seems pretty damn pointless outside distinguishing those from the rest who can perfectly execute it.

    I think the more correct way they could have added complexity to it but reduce the RNG was simply to give Full Thrust a flank positional which then combos into Wheeling Thrust. Chaos Thrust would then combo into Fang and Claw thus you would have a rear and flank setting on each combo string that would force movement as well. Complexity without RNG.
    (0)